Is it possible to host a Directx game using tcpip(e.g. AOE2) thru a proxy server.
What I mean is .... there is 2 machines, one is the proxy server which is connected to the internet thru cable modem, and my client machine which connects to the internet thru the proxy server.
I have no problem joining other people's game with the client, but I would like to host a game with the client machine.
I've been reading and searching and can't seem to find any info on it. Any help will be greatly appreciated
What I mean is .... there is 2 machines, one is the proxy server which is connected to the internet thru cable modem, and my client machine which connects to the internet thru the proxy server.
I have no problem joining other people's game with the client, but I would like to host a game with the client machine.
I've been reading and searching and can't seem to find any info on it. Any help will be greatly appreciated