- Dec 30, 2004
- 12,553
- 2
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It seems the CPU horsepower available now is much, much greater than what is currently, and what will be needed in the upcoming gaming front (and far beyond what we need for home computing)
So Crysis will be graphically taxing of course, but I don't see it, and can't imagine many games coming up, having a huge problem running on dual 3Ghz cores. One for anything system related to the game, and the second for any and all physics calculations. Math is taxing on CPUs, but not 3 cores x 3Ghz taxing.
So my thinking is now would be the time to get a the highest end quad core processor you can afford. In 2 years simply get another top of the line graphics card (or two for SLI) and you're good for as long as that card can hold up (when it comes to replacement everybody's on PCI-E2 anyways).
So Crysis will be graphically taxing of course, but I don't see it, and can't imagine many games coming up, having a huge problem running on dual 3Ghz cores. One for anything system related to the game, and the second for any and all physics calculations. Math is taxing on CPUs, but not 3 cores x 3Ghz taxing.
So my thinking is now would be the time to get a the highest end quad core processor you can afford. In 2 years simply get another top of the line graphics card (or two for SLI) and you're good for as long as that card can hold up (when it comes to replacement everybody's on PCI-E2 anyways).