Im about to post this on blizzards support forums, but i want to make sure i have a good reason to before doing so. Im just a certified network technician with a whopping 2 year degree, but it appears to me that blizzards technican staff is outright lieing to their paying customers about a lag issue thats leading to 10000 pings for every player on many servers with high load.
They are making everyone post traceroutes, but the traceroutes look great usually 60-100 pings all the way to the last hop, which is their datacenter. After the last hop at the datacenter all the addresses are masked, so the rest of the traceroute times out. This proves that the problem is on blizzards end does it not?
------------------------------------ The post im about to make ---------------------------
Im going to try go about this as calmly, and level headed as possible.
Everyone experiencing the server end lag issues on many servers experienced this immediatly after patch 1.8.
This problem appears to be directly related to the load of the servers, as demand increases and we get closer to peak times pings begin to rise, then culminate in the disaster that is an unplayable server from about 3PM EST to 1AM EST.
You have us posting traceroutes, which for some the blame can fall on ISPs. Now as someone with some experience in this field, i can tell you that traceroutes reveal nothing to me about this issue, other than the lag lies on Blizzards internal network.
I am sure you guys are aware of this, because after everyones last pingable hop (at&t located at 12.128.192.126 which is your datacenters WAN line if im not mistaken) the pings are still good. Its somewhere inside the masked pings at your datacenter(either the servers themselves or some kind of internal networking bottleneck) that this issue lies.
From a technical standpoint it appears obvious to me that the issue lies at Blizzard, and not in anyones drivers, ISPs, modems, hardware, or elsewhere.
From an ethical standpoint, if you guys are still not admitting theres a problem at blizzards servers, please debunk what i have just posted.
They are making everyone post traceroutes, but the traceroutes look great usually 60-100 pings all the way to the last hop, which is their datacenter. After the last hop at the datacenter all the addresses are masked, so the rest of the traceroute times out. This proves that the problem is on blizzards end does it not?
------------------------------------ The post im about to make ---------------------------
Im going to try go about this as calmly, and level headed as possible.
Everyone experiencing the server end lag issues on many servers experienced this immediatly after patch 1.8.
This problem appears to be directly related to the load of the servers, as demand increases and we get closer to peak times pings begin to rise, then culminate in the disaster that is an unplayable server from about 3PM EST to 1AM EST.
You have us posting traceroutes, which for some the blame can fall on ISPs. Now as someone with some experience in this field, i can tell you that traceroutes reveal nothing to me about this issue, other than the lag lies on Blizzards internal network.
I am sure you guys are aware of this, because after everyones last pingable hop (at&t located at 12.128.192.126 which is your datacenters WAN line if im not mistaken) the pings are still good. Its somewhere inside the masked pings at your datacenter(either the servers themselves or some kind of internal networking bottleneck) that this issue lies.
From a technical standpoint it appears obvious to me that the issue lies at Blizzard, and not in anyones drivers, ISPs, modems, hardware, or elsewhere.
From an ethical standpoint, if you guys are still not admitting theres a problem at blizzards servers, please debunk what i have just posted.