- Feb 7, 2010
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From an article at techradar:
http://www.techradar.com/us/news/so...-8-is-not-awesome-for-blizzard-either-1090430
I just think this quote from Brad Wardell is very ironic. PC game development has, in the past few years, been vastly affected by multiplatform development to also include consoles, causing long-existing PC game franchises to change, streamline, "lower thresholds", etc. And so there's a certain irony in the fact that on PC game forums you can hear talk about consoles and here we have a game dev complaining about Microsoft catering to tablets in almost identical terms.
I'm not totally blaming this on consoles, even if there weren't consoles, game devs would still be "lowering thresholds", though perhaps not to the same extent that they are. For example, I just think it's quite funny that pre-BC2 Battlefield vets complain about EA's decisions for BC2 and beyond, PS1 vets complain about SOE in PS2(though for those willing to play futuristic, PS2 makes up quite nicely for the changes to Battlefield), and I predict that Everquest 1 vets will complain about EQ 3/EQ Next whenever it comes(even if it's PC only, as I say, this isn't only about consoles). And so NOW, we have devs understanding what it's like, and complaining about Microsoft in the same way many gamers complain about the game devs. Of course, it's not THAT funny considering that this will ultimately hurt the end gamer...
Note, I only used EQ, Planetside and Battlefield as examples since that's what I'm familiar with, undoubtedly veterans of other franchises all throughout the gaming world could say similar things. And, I myself am HAPPY with Planetside 2, but I made that example from the standpoint of a PS1 vet who is not happy.
http://www.techradar.com/us/news/so...-8-is-not-awesome-for-blizzard-either-1090430
In a post on Kotaku, Brad Wardell, president and CEO of Stardock (known for Sins of Solar Empire and OfficeDock) discussed his beef with Windows 8.
Most of Wardell's gripes stem from what he described as the central confusion of Windows 8 - that it's been half-developed for desktops and half-developed for tablets.
"It tries to be both," said Wardell, "and neither."
I just think this quote from Brad Wardell is very ironic. PC game development has, in the past few years, been vastly affected by multiplatform development to also include consoles, causing long-existing PC game franchises to change, streamline, "lower thresholds", etc. And so there's a certain irony in the fact that on PC game forums you can hear talk about consoles and here we have a game dev complaining about Microsoft catering to tablets in almost identical terms.
I'm not totally blaming this on consoles, even if there weren't consoles, game devs would still be "lowering thresholds", though perhaps not to the same extent that they are. For example, I just think it's quite funny that pre-BC2 Battlefield vets complain about EA's decisions for BC2 and beyond, PS1 vets complain about SOE in PS2(though for those willing to play futuristic, PS2 makes up quite nicely for the changes to Battlefield), and I predict that Everquest 1 vets will complain about EQ 3/EQ Next whenever it comes(even if it's PC only, as I say, this isn't only about consoles). And so NOW, we have devs understanding what it's like, and complaining about Microsoft in the same way many gamers complain about the game devs. Of course, it's not THAT funny considering that this will ultimately hurt the end gamer...
Note, I only used EQ, Planetside and Battlefield as examples since that's what I'm familiar with, undoubtedly veterans of other franchises all throughout the gaming world could say similar things. And, I myself am HAPPY with Planetside 2, but I made that example from the standpoint of a PS1 vet who is not happy.
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