- Aug 24, 2001
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Apparently, Raven Software was already working on a Wolverine game prior to the game becoming a movie tie-in. In fact, according to Destructoid, the game's violence might actually be misleading to movie-goers. There is actually more violence in the Wolverine game than in the movie with dismemberment and gore.
Additionally, Wolverine is rendered in layers with a destructible shirt, destructible skin, and then his skeleton. So, just like in the comics, Wolverine can have the crap torn out of him and you'll see the wounds and holes heal themselves over time.
Notice I didn't say destructible pants? There's a reason for that (via MTV Multiplayer).
All the previews I've read have been in the "I'm surprised this isn't a crappy movie license game" vein so it may be one to keep an eye on.
Additionally, Wolverine is rendered in layers with a destructible shirt, destructible skin, and then his skeleton. So, just like in the comics, Wolverine can have the crap torn out of him and you'll see the wounds and holes heal themselves over time.
Notice I didn't say destructible pants? There's a reason for that (via MTV Multiplayer).
As far as the pants go, if you notice his shirt totally gets all ripped up. Well, we used to have it where it was just this [crotch area] ? we call it a ?no-zone? [area that doesn't get torn away]. But then seriously, within five minutes, Wolverine?s just walking around in daisy dukes and it just looked weird. So we?re like, you know what dude, let?s just move the no-zone down to here [the calf area] and within five minutes, it looked like he had on clam diggers or capri pants. So we made it so that the pants actually don?t get ripped away because it looked too strange. We actually went through a ton of iterations of that. It was pretty funny.?
All the previews I've read have been in the "I'm surprised this isn't a crappy movie license game" vein so it may be one to keep an eye on.