- Apr 1, 2013
- 5,154
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PresentMon: Performance In DirectX, OpenGL, And Vulkan
http://www.tomshardware.com/reviews/presentmon-performance-directx-opengl-vulkan,4740.html
Please note, this isn't really an article to compare Nvidia vs AMD. It's more about a new, seemingly superior method of benchmarking performance in terms of both FPS and smoothness. The example game they use is Hitman, which I'm pretty sure is an AMD favored game, so don't get hung up on the results of the example. That said, it seems to show that AMD Rx 480 has better performance on DX11 than DX12, despite the FPS improvements in DX12, if you take frame variance into account.
I like the graphs at the bottom of this page a lot (the blue and gray graphs): http://www.tomshardware.com/reviews/presentmon-performance-directx-opengl-vulkan,4740-3.html
They are easy to read, and show you where the stuttering is, as well as the mildly uneven frame rates that may not be a big deal to people.
http://www.tomshardware.com/reviews/presentmon-performance-directx-opengl-vulkan,4740.html
Please note, this isn't really an article to compare Nvidia vs AMD. It's more about a new, seemingly superior method of benchmarking performance in terms of both FPS and smoothness. The example game they use is Hitman, which I'm pretty sure is an AMD favored game, so don't get hung up on the results of the example. That said, it seems to show that AMD Rx 480 has better performance on DX11 than DX12, despite the FPS improvements in DX12, if you take frame variance into account.
I like the graphs at the bottom of this page a lot (the blue and gray graphs): http://www.tomshardware.com/reviews/presentmon-performance-directx-opengl-vulkan,4740-3.html
They are easy to read, and show you where the stuttering is, as well as the mildly uneven frame rates that may not be a big deal to people.