By "interactive," I assume you mean motion controls. If so, you're kind of out of luck on all fronts. The Move never got much attention, and the Kinect died a pretty swift death. Nintendo stopped doing much with motion on the Wii U as it launched its biggest titles (Kart, Smash, Splatoon). There isn't a whole lot in the way of motion-based games anymore, except Just Dance. That's on basically any console. You might get them to enjoy something like Kinect Sports Rivals on XB1, but it had some pretty shoddy tracking in a couple of the minigames (soccer was the worst). Theere are the sporting games on Wii and Wii U as well, of course.
Also, if you're talking Wii, just get the Wii U, as it is backwards compatible. I've not seen a multi-controller bundle, and the Wii U comes with no MotionPlus controllers, just the tablet (which has motion built in, but isn't going to be useful in some of that stuff). So, you'd be talking 1 Kinect (can track multiple people) or a couple of the MotionPlus controllers. The Move, I wouldn't even consider it in the discussion for games with motion controls. Sony just never seemed to be trying that much (then again, neither did Microsoft, with the XB1).
I wish Kinect Disneyland Adventures had gotten a sequel on XB1. I thought that was a really cool game and concept, hurt by the terrible tracking of the first Kinect. The second version still has issues, but could have worked well with those games, IMO.