• We’re currently investigating an issue related to the forum theme and styling that is impacting page layout and visual formatting. The problem has been identified, and we are actively working on a resolution. There is no impact to user data or functionality, this is strictly a front-end display issue. We’ll post an update once the fix has been deployed. Thanks for your patience while we get this sorted.

Intelligence test game ideas?

DarkManX

Diamond Member
I have to develop a game to test intelligence, it can be an existing game or a new game, it must be playable by only one person at a time and cant be more then 15 minutes long. I also have to administer the game to 10 people and record the results, so the game has to have a measurable outcome.

Any suggestions would be highly appreciated. This is for a college class and to be given to college students, so nothing inappropriate.
 
I can't really help you, but I am interested in this thread. How many people here will post knowledge tests instead? I am thinking about knowledge of a specific technique, knowledge of math, knowledge of science, knowledge of language, etc. Designing an intelligence test is very hard.
 
Have you ever played Blurt? Players are given verbal clues and have to guess a word based on these clues. Something along those lines might be appropriate.

Perhaps also finding patterns / "which one doesn't fit" type things.

Or maybe an abstract concept is explained to them, and then they have to apply the concept to a game of some sort.
 
Definitely visual patterns with objects... Avoid using words/numbers as much as possible, since that requires knowledge by itself... Logic/common sense is the only thing you "dont learn" as its shaped into your behaviour...

Usually my favourite questions are those like "Which doesnt fit" etc, like Canai said, that works very nicely... Try to think of something original, and it that fails, just go with the usual shape and color tests
 
Originally posted by: ShadowOfMyself
Definitely visual patterns with objects... Avoid using words/numbers as much as possible, since that requires knowledge by itself... Logic/common sense is the only thing you "dont learn" as its shaped into your behaviour...

Usually my favourite questions are those like "Which doesnt fit" etc, like Canai said, that works very nicely... Try to think of something original, and it that fails, just go with the usual shape and color tests

I agree. A way to make it (possibly) more effective is to leave it more open ended and have the original shapes have one obvious pattern and one subtle pattern. See who picks up only the obvious one, only the subtle one, or both.
 
Originally posted by: DarkManX
I have to develop a game to test intelligence, it can be an existing game or a new game, it must be playable by only one person at a time and cant be more then 15 minutes long. I also have to administer the game to 10 people and record the results, so the game has to have a measurable outcome.

Any suggestions would be highly appreciated. This is for a college class and to be given to college students, so nothing inappropriate.

I assume you're talking about 'g' when you say intelligence? As in a singular concept comprised of all portions of the cognitive process? Or can it test a particular type of intelligence as per Gardner, Sternberg, etc? Also does the game have to be scored/judged on only one criteria, or can it be a total or average of various things?
 
Originally posted by: PrinceofWands
Originally posted by: DarkManX
I have to develop a game to test intelligence, it can be an existing game or a new game, it must be playable by only one person at a time and cant be more then 15 minutes long. I also have to administer the game to 10 people and record the results, so the game has to have a measurable outcome.

Any suggestions would be highly appreciated. This is for a college class and to be given to college students, so nothing inappropriate.

I assume you're talking about 'g' when you say intelligence? As in a singular concept comprised of all portions of the cognitive process? Or can it test a particular type of intelligence as per Gardner, Sternberg, etc? Also does the game have to be scored/judged on only one criteria, or can it be a total or average of various things?

can be one/many dosent matter as long as it can be measured somehow

 
Back
Top