Originally posted by: SunnyD
Originally posted by: Viditor
Originally posted by: AmberClad
Originally posted by: keysplayr2003
Situation? Ok, this is getting ridiculous. Something needs to be done here. You guys cannot keep doing this over and over again amidst every discussion we have.
OT: Intel and I go waaaaay back and are still my fav. Fearing that Intel would best Nvidia or ATI was not even crossing my mind. But you both certainly thought so without truly knowing.
I'll ask you to stop doing my thinking for me and just carry on the discussion normally, thanks in advance.
If I misunderstood your thoughts as far as Larrabee, then my apologies.
I've gone on record here at AT as far as my feelings that it'd be a "minor miracle" if Larrabee turned out to be more than epic fail, given Intel's track record. But unlike some people, I wouldn't mind if Intel pulled it off. ATI manages to get it right once in a while, but they've proven to be...unreliable...as far as providing Nvidia with close competition on a consistent basis.
So alluding to what geoffry mentioned -- the more the merry. Even if it sucks, maybe it'll be a good enough of a value at the low end to put some pressure on. It just seems like some people around here are hoping for them to fail. Sorry, if I'm wrongly lumping you together with those people.
Again, there will be no low end, mid end or other end...
Larrabee is to be for HPC computers and used as a CTM GPU only...
So to answer the inevitable questions, it will never even be able to play Crysis, let alone at good frame rates...
Edit: Let me try and explain better...
It's like everyone is a hot car enthusiast and is very excited about Intel's new very powerful type of engine.
Unfortunately, what most don't get is that the name of this new engine is Saturn V, and it doesn't really work very well in a car...
Sure, except a Saturn V is much much more optimized for things such as Ray Tracing rather than rasterizing...
Wait, Ray Tracing - isn't that the holy grail of high fidelity 3D graphics?
Wait again, Ray Tracing - isn't that was Intel is pushing and optimizing their architecture for currently? Real-time ray tracing?
Wait just one more time - Isn't ray tracing a graphics option?
Hmm... sorry Viditor, but while Larrabee may be a "HPC" part, it may just be "HPC" enough to push real-time ray tracing onto the main stream as a viable alternative to the current GPU. If we're seeing 8 cores push decent ray tracing frame rates at decent resolutions, what would 32 highly optimized cores do?
Couple that with it's "HPC" happiness, and you all of a sudden have a part that can tackle ray tracing and push physics (keeping in mind Intel owns Havok) to a degree that NVIDIA could only dream of.
Finally, with that much muscle behind Larrabee, I'm sure it could "emulate" a decent enough GPU to perform well for rasterization and 3D triangle setup engines. It may not be the fastest, but an R700 is no slouch. One generation old performance for "old" technology while providing top notch performance in new frontiers wouldn't be something I consider bad at all.
Besides, if you built a car around a Saturn V, it'd be one fucking fast car.