Knowing Jensen, I wouldn't rule out the possibility that all their top developers have strict non-compete clauses preventing them from working for a competitor for a year or more.
Jensen cannot enforce non-compete in California
Knowing Jensen, I wouldn't rule out the possibility that all their top developers have strict non-compete clauses preventing them from working for a competitor for a year or more.
July I guess and maybe December : ) Anyways, and sorry in advance if this was discussed vigorously on some past pages of this thread - has there been any indication of hybrid SLI or some other benefit of running an Arc on an Intel platform?
Replace their own GPUs with ARC ones and weld their cases shut. Force them to fix the drivers or suffer...Give them all an Arc GPU as a signing bonus- gives them a motivation to improve the drivers!
Replace their own GPUs with ARC ones and weld their cases shut. Force them to fix the drivers or suffer...
Ashes of the singularity was famous for supporting it. Traditional SLI is not really workable in the era of deffered rendering, so it has to be enabled deep in each game. Or, so I've read...
Would be very nasty for current paying customers, but we can hope that they have deliberately withholding Xe fixes to put all the good stuff into the ARC launch drivers?hmm, considering that the architecture is essentially the same as Xe in their iGPUs, which has been out well over a year, and still has issues in multiple games, I don't exactly have a lot of confidence that they'll get the drivers fixed in 60-90 days...
Intel has to PROVE to me that they won't suddenly decide "Hey, this is hard, lets walk away from it and pretend that it never happened" like they have with several video products over the last few years.
Would be very nasty for current paying customers, but we can hope that they have deliberately withholding Xe fixes to put all the good stuff into the ARC launch drivers?
They will promote the hell out of it, move substantial units and if enough land in the hands of actual gamers, well, THOSE would be the unwitting beta testers. And if they just accumulate in the basements of scalpers, tough luck for them. Their driver quality won't improve that much and that quickly then.A bit dodgy as then they'd get no proper beta testers, but still.
Still don’t get the hate. A new player is bringing new & more products to a category that desperately needs inventory and a third choice.
Why complain about drivers that have yet to be released.
Still don’t get the hate. A new player is bringing new & more products to a category that desperately needs inventory and a third choice.
Why complain about drivers that have yet to be released.
Maybe there is something weird going on with the 12th gen, as i didnt have the same components to test.
New video from RedGamingTech on Alchemist claiming major delays and performance issues in games
That lying Raja. 80% is his fault. He said that software is really hard. Oh, yeah it's gonna be hard when your hardware still has bugs!"80% hardware, 20% software" also supports my suspicion that Intel gets blamed too much for bad drivers when the culprit was often the hardware itself.
If, in it's current state, it is doing well in "synthetics", might not it also do well for mining? C'mon, Intel. Release "ARC Alchemist, mining edition". Especially if the first batch of chips off the line has hardware defects that affect gaming, but hopefully not mining. (Just change the label on the shroud, Intel, and release them for the miners!)
If, in it's current state, it is doing well in "synthetics", might not it also do well for mining?
Being slow in DX11 is weird since @Shivansps test is showing DG1 doing better on DX11.
Interesting. Why didn't you just update the drivers for the 10100F system?
900MHz clock reminds me of when Ivy Bridge iGPU had a bug where it would sometimes get stuck at 900MHz GPU clocks rather than go up to 1.15GHz.
The visual artifacts being gone is good news though.