igor_kavinski
Diamond Member
- Jul 27, 2020
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I've written a post about why I really really dislike Koduri quite a while ago https://forums.anandtech.com/thread...ectures-thread.2579999/page-137#post-40322782-In defense of Raja, he seems to gravitate toward lost causes or insurmountable challenges in this day and age. It's easy to judge from a distance, but think of the scope of the tasks he has recently tried to take on:
- Taking over the Radeon group at AMD at the absolute nadir of AMD's profitability and competitiveness in all markets. Vega and Polaris were not all they were cracked up to be for sure, but they kept AMD competitive and driver packages were solid under his tenure. RDNA and CDNA were either developed or managed under his tenure as well.
- Bringing Intel's GPU department up from piddling iGPUs to full fledged discreet GPUs in 5 years, especially for a company like Intel, is no small feat. Will Raja ultimately succeed? All indicators point to no, but god damn if it doesn't look like he's giving it his all.
Raja's biggest downfall seems to be managing expectations. Dude loves to hype, and given some of the externalities surrounding his projects, the hype is rarely ever met. That gap between the perception he likes to create around his projects and the reality of what his projects will actually be able to accomplish do not do him any favors.
768 ALU/64 bit GPU in a 30W thermal envelope scoring 3500 pts in TimeSpy, the same score that GTX 1650 scores with 50W thermal envelope. In mobile, GTX 1650 has 1024 ALUs and 128 bit bus.
This architecture should be alright, after all. Graphics throughput should be at least around Turing architecture.
the 2900 score was at 30W, no? Do we know the power for the 3500W score? That would be a huge swing if it is also at 30W.
The only properly functioning right now thing in Intel GPU drivers appears to be the 3DMark benchmark.
Lets do some maths.
768 ALUs/64 bit bus, 2.2 GHz - 3500 pts.
33.3% more ALUs - 1024, 50% wider memory bus, with at least 60% higher bandwidth - 192 bit bus, and at best 10-12% higher clock speeds - 2.45 GHz.
What do we reckon guys, will it be able to get to 4500-4700 pts in 3DMark Time Spy?
I think the rumors were telling the truth, and on desktop A380 will be around 1650 Super - GTX 1660.
In 3DMark Time Spy...
It will definitely take them time to get the drivers right. I guess they are refactoring and rewriting large parts of their drivers and for that reason they just aren't at the level where they could be. In any case, I think the future looks quite promising. Things should get much more heated when next generation cards from all manufacturers are out. This generation is more or less at test run and main point is just to get the drivers ready for Battlemage (which might come out surprisingly soon I guess).
768 ALU/64 bit GPU in a 30W thermal envelope scoring 3500 pts in TimeSpy, the same score that GTX 1650 scores with 50W thermal envelope. In mobile, GTX 1650 has 1024 ALUs and 128 bit bus.
This architecture should be alright, after all. Graphics throughput should be at least around Turing architecture.
The issue is that Raja continues over-hyping his things since the AMD days, even until very close to launch, and when things don't pan out he just stays silent and just starts hyping the next big thing.
Ooh. Just had a nasty thought. Fifth columnist at work. Kidding.The way you want companies to behave, is to under-promise, and over-deliver.
He seems to have a history of the doing the opposite.
Note that AMD made a huge (IMO) return to form once Koduri left - with RDNA and RDNA2.
Isn't Lisa Pearce responsible for Driver division on Intel GPUs?
That's the wrong way to put it. Koduri joined ATi in 2001 after he worked for S3 Graphics since 1996. Wang worked for SGI starting in 1993, left with his team to form ArtX in 1997, which was bought by ATi in 2000. The former is somebody jumping to the competition, the latter is a continuous line, and R300 was the first ATi product by the former ArtX team.He joined ATI in 2001, and David Wang joined in 2000. R300 came out in 2002.
S3??? So that's where he learned Hyperbole 101!That's the wrong way to put it. Koduri joined ATi in 2001 after he worked for S3 Graphics since 1996.
Never knew Wang went back so far. ArtX, basically saved ATI if I remember correctly.That's the wrong way to put it. Koduri joined ATi in 2001 after he worked for S3 Graphics since 1996. Wang worked for SGI starting in 1993, left with his team to form ArtX in 1997, which was bought by ATi in 2000. The former is somebody jumping to the competition, the latter is a continuous line, and R300 was the first ATi product by the former ArtX team.
Dolphin later known as Gamecube. 1T-SRAM. Man, that was an exciting time.Never knew Wang went back so far. ArtX, basically saved ATI if I remember correctly.
Yes.
@igor_kavinski
Raja didn't like working at AMD which will contribute to issues. Again, you'll have a bigger impact at smaller companies like AMD than at places like Intel.
What was/were his side gig(s)? Movie special effects?Raja only joined AMD because was able to do his side gig(s) at the same time (i.e they were happy for him to do so) . That says a lot in hindsight