In 2001: A Space Odyssey, how did Kubrick film the stewardess walking upside down?

NFS4

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Oct 9, 1999
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I posted about 2001 last year here, and I finally just got around to watching it again. But I wonder how, did Kubrick shoot the scene on the space station where the woman starts horizontally then walks up the wall and then upside down in the opposite direction?

I know that he likely had to rotate the camera to match her movements, but it looks SO precise without a hint of fakeness...especially for the late 60's. How do you get a perfectly matches shot like that?

I could understand a camera that moves in sync with a rotating room, but how do you sync with the movements of the body?
 

NFS4

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Oct 9, 1999
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Originally posted by: Sphexi
Probably spun the room.

Yeah, I understand that. But even if you spin the room, don't you also have to match the person's walking pace as well? It just looked so perfect.
 

SampSon

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Jan 3, 2006
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Originally posted by: NFS4
Originally posted by: Sphexi
Probably spun the room.

Yeah, I understand that. But even if you spin the room, don't you also have to match the person's walking pace as well? It just looked so perfect.
The person matches the speed of the rotation, not the other way around.
 

NFS4

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Oct 9, 1999
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Originally posted by: SampSon
Originally posted by: NFS4
Originally posted by: Sphexi
Probably spun the room.

Yeah, I understand that. But even if you spin the room, don't you also have to match the person's walking pace as well? It just looked so perfect.
The person matches the speed of the rotation, not the other way around.

But there lies the human factor. You're still matching human movement with mechanical precision.

I'm just trying to grasp how the human + mechanical factor was able to meld into a perfect shot without a HINT of error :D
 

SampSon

Diamond Member
Jan 3, 2006
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Originally posted by: NFS4
Originally posted by: SampSon
Originally posted by: NFS4
Originally posted by: Sphexi
Probably spun the room.

Yeah, I understand that. But even if you spin the room, don't you also have to match the person's walking pace as well? It just looked so perfect.
The person matches the speed of the rotation, not the other way around.

But there lies the human factor. You're still matching human movement with mechanical precision.

I'm just trying to grasp how the human + mechanical factor was able to meld into a perfect shot without a HINT of error :D
You do it over and over and over and over and over and over and over.


 

bersl2

Golden Member
Aug 2, 2004
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Originally posted by: NFS4
Originally posted by: SampSon
Originally posted by: NFS4
Originally posted by: Sphexi
Probably spun the room.

Yeah, I understand that. But even if you spin the room, don't you also have to match the person's walking pace as well? It just looked so perfect.
The person matches the speed of the rotation, not the other way around.

But there lies the human factor. You're still matching human movement with mechanical precision.

I'm just trying to grasp how the human + mechanical factor was able to meld into a perfect shot without a HINT of error :D
A lot of takes?
 

DaiShan

Diamond Member
Jul 5, 2001
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Originally posted by: SampSon
Originally posted by: NFS4
Originally posted by: SampSon
Originally posted by: NFS4
Originally posted by: Sphexi
Probably spun the room.

Yeah, I understand that. But even if you spin the room, don't you also have to match the person's walking pace as well? It just looked so perfect.
The person matches the speed of the rotation, not the other way around.

But there lies the human factor. You're still matching human movement with mechanical precision.

I'm just trying to grasp how the human + mechanical factor was able to meld into a perfect shot without a HINT of error :D
You do it over and over and over and over and over and over and over.


I think that's the key. He obviously didn't get it right on the first take.
 

RichardE

Banned
Dec 31, 2005
10,246
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Originally posted by: SampSon
Originally posted by: NFS4
Originally posted by: SampSon
Originally posted by: NFS4
Originally posted by: Sphexi
Probably spun the room.

Yeah, I understand that. But even if you spin the room, don't you also have to match the person's walking pace as well? It just looked so perfect.
The person matches the speed of the rotation, not the other way around.

But there lies the human factor. You're still matching human movement with mechanical precision.

I'm just trying to grasp how the human + mechanical factor was able to meld into a perfect shot without a HINT of error :D
You do it over and over and over and over and over and over and over.


break...

than


over and over and over and over and over :)
 

WW

Golden Member
Jun 21, 2001
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Aboard the Aries spacecraft on its trip to the moon, in the passenger compartment a stewardess is watching another TV screen, and again the action was directed and edited by Stanley Kubrick. The galley scene of this spacecraft where the stewardess comes in, picks up a tray, and then walks up the wall to exit upside down, was filmed using a rotating set with all lights and the camera secured to the rotating structure. The stewardess merely remained upright as the set and camera rotated around her.

http://www.visual-memory.co.uk/sk/2001a/page3.html


http://www.straightdope.com/classics/a1_361.html
 

NFS4

No Lifer
Oct 9, 1999
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Originally posted by: WW
Aboard the Aries spacecraft on its trip to the moon, in the passenger compartment a stewardess is watching another TV screen, and again the action was directed and edited by Stanley Kubrick. The galley scene of this spacecraft where the stewardess comes in, picks up a tray, and then walks up the wall to exit upside down, was filmed using a rotating set with all lights and the camera secured to the rotating structure. The stewardess merely remained upright as the set and camera rotated around her.

http://www.visual-memory.co.uk/sk/2001a/page3.html


http://www.straightdope.com/classics/a1_361.html

Sweetness!! Thanks
 

Sphexi

Diamond Member
Feb 22, 2005
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Told you they spun the room. Wanna know how I knew?


N*Sync did the same thing in one of their videos. I watched the MTV Making Of special on it. It was awesome. Lance Bass is awesome. I don't know who's cooler, Lance Bass or Clay Aiken.
 

JulesMaximus

No Lifer
Jul 3, 2003
74,544
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Originally posted by: NFS4
Originally posted by: SampSon
Originally posted by: NFS4
Originally posted by: Sphexi
Probably spun the room.

Yeah, I understand that. But even if you spin the room, don't you also have to match the person's walking pace as well? It just looked so perfect.
The person matches the speed of the rotation, not the other way around.

But there lies the human factor. You're still matching human movement with mechanical precision.

I'm just trying to grasp how the human + mechanical factor was able to meld into a perfect shot without a HINT of error :D

They aren't moving very fast and the human being is capable of great feats of balance.