- Dec 13, 2005
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I dunno, I could see it going either way.
For one, I think it would really help designers by presenting a relatively ubiquitous graphics level, around which they can design minimum system requirements. Until Clarksdale, intel graphics seemed to be lackluster, as well as what most people had. AMD had better offerings, but probably didn't present enough users to justify making games compatible with the HD 3200/4200 chipsets. With Sandy Bridge being released soon and Llano later this year, I think we'll see a lot of "non gamers" who will have respectable graphics capabilities. Sort of akin to consoles, this will present a standard for developers to build around. Basically, they can reach a larger audience, but still allow for medium and high settings for gamers running dedicated video cards.
On the flip side, I can also see how developers might cater to that lowest common denominator since that would probably be where a lot of the money is. It seems to me that some already complain about the same thing regarding consoles, how they hold back pc games (many being ports) to dx9 and similar graphics.
Is the advent of more powerful integrated graphics going to be a game changer for pc gaming, or are things going to remain the same?
For one, I think it would really help designers by presenting a relatively ubiquitous graphics level, around which they can design minimum system requirements. Until Clarksdale, intel graphics seemed to be lackluster, as well as what most people had. AMD had better offerings, but probably didn't present enough users to justify making games compatible with the HD 3200/4200 chipsets. With Sandy Bridge being released soon and Llano later this year, I think we'll see a lot of "non gamers" who will have respectable graphics capabilities. Sort of akin to consoles, this will present a standard for developers to build around. Basically, they can reach a larger audience, but still allow for medium and high settings for gamers running dedicated video cards.
On the flip side, I can also see how developers might cater to that lowest common denominator since that would probably be where a lot of the money is. It seems to me that some already complain about the same thing regarding consoles, how they hold back pc games (many being ports) to dx9 and similar graphics.
Is the advent of more powerful integrated graphics going to be a game changer for pc gaming, or are things going to remain the same?