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IGN Final Fantasy XIV Impressions

Pardon my language, but this game is fucked to the core. It's like... fundamentally horrible. Nothing that a beta can fix. Clowns were in charge of designing this game.
 
Pardon my language, but this game is fucked to the core. It's like... fundamentally horrible. Nothing that a beta can fix. Clowns were in charge of designing this game.

Completely agree.. the concept is ok.. but the execution is beyond horrible. FFXI is lightyears ahead of this even if the graphics are a little dated.
 
The game is still in beta, which technically means, you're seeing less than 20% of the final product. MMOs always start out badly and progress over time. If you're basing your opinion on two weeks of open BETA. It's worthless, keep it to yourself.
 
The game is still in beta, which technically means, you're seeing less than 20% of the final product. MMOs always start out badly and progress over time. If you're basing your opinion on two weeks of open BETA. It's worthless, keep it to yourself.

It's coming out next Monday.. have you played the beta? The menu interface is beyond clunky, input lag everywhere, controls are wonky if you use keyboard and mouse, the "retainer" system is crap, and it takes way too many actions to do anything (be it changing equip, spells, setting up your bazaar, etc.). Those aren't items that get fixed going into retail, especially not a week away.

That said, I've enjoyed the limited storyline content I've experienced.. just the things above are too big to overcome for me at this moment.
 
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It's coming out next Monday.. have you played the beta? The menu interface is beyond clunky, input lag everywhere, controls are wonky if you use keyboard and mouse, the "retainer" system is crap, and it takes way too many actions to do anything (be it changing equip, spells, setting up your bazaar, etc.). Those aren't items that get fixed going into retail, especially not a week away.

Participating in as many betas as i have, you'd be surprised. A lot of MMOs start out badly, that why updates are there. There is no "perfect" MMO right from the get go. Not ever WoW was perfect and it still isn't. Most MMOs improve over time, thats what makes them great. Even is the game isn't fixed come sept 22(early/pre order) or sept 30th(regular). SE will have fixed the issues sooner or later, FFXI had issues at its still there working just fine. Again, you're looking @ less than 30% (20% might be too low) of the FINAL game. There are expansions, updates, fixes, new content etc that WILL eventually come out and change these things.
 
Participating in as many betas as i have, you'd be surprised. A lot of MMOs start out badly, that why updates are there. There is no "perfect" MMO right from the get go. Not ever WoW was perfect and it still isn't. Most MMOs improve over time, thats what makes them great. Even is the game isn't fixed come sept 22(early/pre order) or sept 30th(regular). SE will have fixed the issues sooner or later, FFXI had issues at its still there working just fine. Again, you're looking @ less than 30% (20% might be too low) of the FINAL game. There are expansions, updates, fixes, new content etc that WILL eventually come out and change these things.

Except WoW was extremely polished and finished upon release, especially compared to other MMOs. If the game is broken, it will take a very long time and a lot of burned customers to fix. Age of Conan ringing any bells? Still know anybody who plays that?
 
Except WoW was extremely polished and finished upon release, especially compared to other MMOs. If the game is broken, it will take a very long time and a lot of burned customers to fix. Age of Conan ringing any bells? Still know anybody who plays that?

If i'm not wrong, WoW went through SEVERAL beta stages. Not to mention it was released in N.Korea before it came to the US. So yes, when it got here, it was well polished. 14 is being released all at once world wide.
 
If i'm not wrong, WoW went through SEVERAL beta stages. Not to mention it was released in N.Korea before it came to the US. So yes, when it got here, it was well polished. 14 is being released all at once world wide.

Say what? Something tells me no one in North Korea is allowed to play world of warcraft.
 
Not N.Korea, S.Korea. Got it confused on that one. :whiste:

Still wrong:

Blizzard said:
World of Warcraft initially launched on November 23, 2004 in North America, Australia, and New Zealand, with subsequent launches in South Korea, Europe, mainland China, Singapore, and the regions of Taiwan, Hong Kong, and Macau in 2005, Malaysia in 2006, Thailand in 2007, and Latin America and Russia in 2008. The game has achieved unprecedented popularity on a global scale, with millions of subscribers worldwide. It is available in eight different languages based on the regions in which it is played, and has earned awards and praise from publications around the world.

http://us.blizzard.com/en-us/company/about/profile.html
 
the WoW Beta and release had its fair share of bugs and wonkiness however the FF14 Beta was a few hundred orders of magnitude worse in every aspect. i played the WoW beta as well as FF11, its almost as if sony took all the bad aspects of FF11 and made them worse
 
Some of the decisions they made in FFXIV just baffle me. I actually somewhat liked XIII and played it for awhile but I'm not touching this.
 
WoW's beta was 8 months, and before that it had been in Friends and Family Alpha for quite some time. Blizzard put effort into the game, which can't really be said for, well, any other MMO that I can think of. There hasn't been a good MMO since WoW. Many decent ones, but nothing good.

It sounds like FFXIV might be trying to contend for the fastest open to shutdown ever. It won't die, of course, because Square has money to throw at it (similar to how the original Xbox only survived because Microsoft just threw money at it, but I digress 😛)
 
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