I wanna try physx with a gts240 gddr5 version

happy medium

Lifer
Jun 8, 2003
14,387
480
126
Since I have a Asus p5q deluxe crossfire board, I wanna try physx with my gtx260. I take it my board will be fine?

I was thinking of buying this new Palit gt240 gddr5 card ,because of the temps and low power requirements.

As per review.....here
http://www.overclockersclub.com/reviews/palit_gt240/4.htm

•Cool running
•Decent overclock
•Quiet operation
•Video encoding ability
•CUDA/PhysX capable
•Low power consumption
•Capable PhysX accelerator

This review shows a 85% performance boost in framerates with a gtx275 and and gt240 in physx with the Batman game.

http://www.pcper.com/article.php?aid=822

115$ shipped
http://www.newegg.com/Product/Produc...82E16814261056

It seems this card is on par with a hd4830. Will it have enough preformance to give me a good physx experience, or should I be looking at something with better preformance?

Thanks,:D
 
Last edited:

Zap

Elite Member
Oct 13, 1999
22,377
2
81
PhysX only requires 32 CUDA cores and 256MB dedicated video RAM, so even a GT 220 will work. If you want to overkill a bit, go for it! Otherwise save a few bucks and go for a cheaper GT 220. Note that the 210 will NOT work because it only has 16 CUDA cores.
 

happy medium

Lifer
Jun 8, 2003
14,387
480
126
So a 50$ 32sp 9500gt is the minimum. Thanks for the info.

Do you think a fermi based direct x11 card will play nice with a direct x10.1 240gt card with physx?
Is there possible conflicts?
 

Keysplayr

Elite Member
Jan 16, 2003
21,211
50
91
Zap, you are 100% correct with those items, but I have found that the "Happy Place" seems to be with a 96 shader or greater GPU dedicated to PhysX. The 32sp 8600GT or 9500GT for example, offers a little help in some games, almost none in others. The 9600GSO I use (96 shader just like the GT240) was a very nice enhancement in framerates across the board. Falls just a smidge under a 8800GTS 512 for running PhysX.

http://jkamassociates.com:8880/PhysX/index.htm
 

AzN

Banned
Nov 26, 2001
4,112
2
0
Why not just get a used GSO on the forums? You could get one for like $40. I've seen them for around that price.
 

adairusmc

Diamond Member
Jul 24, 2006
7,095
78
91
Zap, you are 100% correct with those items, but I have found that the "Happy Place" seems to be with a 96 shader or greater GPU dedicated to PhysX. The 32sp 8600GT or 9500GT for example, offers a little help in some games, almost none in others. The 9600GSO I use (96 shader just like the GT240) was a very nice enhancement in framerates across the board. Falls just a smidge under a 8800GTS 512 for running PhysX.

http://jkamassociates.com:8880/PhysX/index.htm

So you don't think a 48 shader GT220 would do a good job with physx only? Been kicking around the idea of picking up one we have at work to play with.
 

Keysplayr

Elite Member
Jan 16, 2003
21,211
50
91
Look at my benches. Figure out where you think a 48 shader card would fall in comparison to the cards there. My guess is that it would offer a little better performance than say a 8600GT, but a lot less than a 96 shader 9600GSO.
 

tviceman

Diamond Member
Mar 25, 2008
6,734
514
126
www.facebook.com
Look at my benches. Figure out where you think a 48 shader card would fall in comparison to the cards there. My guess is that it would offer a little better performance than say a 8600GT, but a lot less than a 96 shader 9600GSO.

Speaking of the 96 shader GSO... Because of your benchmarks I purchased an open-boxed one from new egg last week to go along side my gtx260 216 OC. I got pretty substantial increases in the Batman benchmark maxed out with 4X AA and 16x AF (minimum frame rate going from 25 to 34) and I also got an absolutely massive performance boost with the full version of Cryostasis (before I was playing with most settings on medium @ 1440x900, now I can play with all settings on high @ 1680x1050 AND at higher frame rates).

Darkest of Days, however, has actually given me either 0% increase with maxed settings AA 4X AF 16x (under Windows 7 x64) to a 7 FPS LOSS (going from 37 to 30) in Windows XP. I was pretty disappointed to see that much of a performance hit in that game. I honestly think it's a driver issue - the game performs substantially better in XP x32 than Win 7 x64, so I think the issue is an extension of this performance discrepancy.
 
Last edited: