- Feb 9, 2005
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OK- NOw on the things they add with the new talent tree.I am using a 2h offensive paladin( well was but was no more playing for a few month, and just got curious a little)
My current template :http://www.worldofwarcraft.com/info/cla...50100000000000000000000005055551003151
1-I am able to use BoK
2-i have divine favor, and my 0 mana complete heal, usuable every 2 min
3-i have a 12 % healing spell increase, and my healings got 70 % chance of not being interrupt
4-Blessing of might do 20 % damage
5- im doing 5 % more damage with my 2h weapons
6-15 % more damage with seal of crusader
7-Seal of command when proc is doing 100% damage of my weapons damage.
8-5 % chance to parry
9-3 % more chance to hit
10-5 % chance to crit
11-Consegration is doing full damage 120 damage to start over 8 seconds, to the full 384
12- 15 % more damage with Vengance after i crit.
Now this is where i start whinning, and A LOT.With the new paladin tree, there is a few things i cannot do anymore....I will try to build the most offensive 2h pally with the new skill tree:
new new template when patch come in live:
http://www.worldofwarcraft.com/info/cla...10501000000000000000000502340510203050
1-No more BoK!!!, but i got a permanent 10 % strenght increase
2-Can still use Divine Favor, but cost me 21 points to get it, rather than 11
3-Still have my 12 % healing spells increase,and my 70 %
4-Still have my 20% for BoM
5-I have gain 1 % more damage with my 2h weapons
6- still doing 15 % more damage with seal of crusader
7-SEAL OF COMMAND IS ONLY DOING 70 % DAMAGE OF MY WEAPON, that is a major lost.Im losing 30 % damage when SoC proc ( so rather than having 1k proc, i will have 700 proc like...)
8-i have lost 1 % chance to parry
9-I HAVE LOST 3 % OF MORE CHANCES TO HIT...
10-still have 5 % chance to crit
11-Consegration is doing 2 time less damage..thank god it cost 2time less mana too also..
12-still have my vengence with 15 % more damage after crit.
WAHT DID I GAIN?
1-Save 2 seconds on Judgement cooldown..But honestly, i think its pretty useless.I dont know where it will help me, really.Can vindication be more helpful? Maybe, will have to test(2 points in vindication will reduce onc e in a while target str and agi by 10 % for 10 seconds, so that can lower their DPS
2-Every enemies who is doing a critical SPELL hit against me, will suffer 30 % damage from the hit...Its nice to see that we will have a good advantage vs spell casters...( i heard the caster start whinning now... )
Conclusion:I have gain 10 % str,1 % more damage,2 seconds on judgement cooldown and will gain a good bonus vs caster...at the cost of losing 1 % chance to parry, lost Blessing of Kings( who was giving me a full 10% on all stats ),lost 30% OF MY PROC DAMAGE OF Seal of command,lost half damage with consecration
They have lowered the DPS of the 2h pally, to give him more fighting chance vs spell casters.But vs Melee, i expect myself to suffer more vs the Warriors/Rogue...
Now lets take a look at the protection tree changes:
OH WAIT:
1-LOOK !!!tHERE IS MY 3 % MORE CHANCE TO hit.....but that will cost me 8 points in the protection treee.....
2-They add a nice little new skill"Improved hammer of justice "that can resuce the cooldown of the skill from 60 seconds to 45 seconds.That is good...BUT.Cost you 18 points in protection talent to use, so that will be a benefit of being a 1handed pally, unless your doing a 2h pally with no healing skills.( no more divine favor
)
3-Rightous fury will generate mo threat.Good if your a tank..
4-increase the 1 h damage by 5 %
So what is my prediction?Lots of pally might drom 2handed and go 1h holy.
Discuss...
My current template :http://www.worldofwarcraft.com/info/cla...50100000000000000000000005055551003151
1-I am able to use BoK
2-i have divine favor, and my 0 mana complete heal, usuable every 2 min
3-i have a 12 % healing spell increase, and my healings got 70 % chance of not being interrupt
4-Blessing of might do 20 % damage
5- im doing 5 % more damage with my 2h weapons
6-15 % more damage with seal of crusader
7-Seal of command when proc is doing 100% damage of my weapons damage.
8-5 % chance to parry
9-3 % more chance to hit
10-5 % chance to crit
11-Consegration is doing full damage 120 damage to start over 8 seconds, to the full 384
12- 15 % more damage with Vengance after i crit.
Now this is where i start whinning, and A LOT.With the new paladin tree, there is a few things i cannot do anymore....I will try to build the most offensive 2h pally with the new skill tree:
new new template when patch come in live:
http://www.worldofwarcraft.com/info/cla...10501000000000000000000502340510203050
1-No more BoK!!!, but i got a permanent 10 % strenght increase
2-Can still use Divine Favor, but cost me 21 points to get it, rather than 11
3-Still have my 12 % healing spells increase,and my 70 %
4-Still have my 20% for BoM
5-I have gain 1 % more damage with my 2h weapons
6- still doing 15 % more damage with seal of crusader
7-SEAL OF COMMAND IS ONLY DOING 70 % DAMAGE OF MY WEAPON, that is a major lost.Im losing 30 % damage when SoC proc ( so rather than having 1k proc, i will have 700 proc like...)
8-i have lost 1 % chance to parry
9-I HAVE LOST 3 % OF MORE CHANCES TO HIT...
10-still have 5 % chance to crit
11-Consegration is doing 2 time less damage..thank god it cost 2time less mana too also..
12-still have my vengence with 15 % more damage after crit.
WAHT DID I GAIN?
1-Save 2 seconds on Judgement cooldown..But honestly, i think its pretty useless.I dont know where it will help me, really.Can vindication be more helpful? Maybe, will have to test(2 points in vindication will reduce onc e in a while target str and agi by 10 % for 10 seconds, so that can lower their DPS
2-Every enemies who is doing a critical SPELL hit against me, will suffer 30 % damage from the hit...Its nice to see that we will have a good advantage vs spell casters...( i heard the caster start whinning now... )
Conclusion:I have gain 10 % str,1 % more damage,2 seconds on judgement cooldown and will gain a good bonus vs caster...at the cost of losing 1 % chance to parry, lost Blessing of Kings( who was giving me a full 10% on all stats ),lost 30% OF MY PROC DAMAGE OF Seal of command,lost half damage with consecration
They have lowered the DPS of the 2h pally, to give him more fighting chance vs spell casters.But vs Melee, i expect myself to suffer more vs the Warriors/Rogue...
Now lets take a look at the protection tree changes:
OH WAIT:
1-LOOK !!!tHERE IS MY 3 % MORE CHANCE TO hit.....but that will cost me 8 points in the protection treee.....
2-They add a nice little new skill"Improved hammer of justice "that can resuce the cooldown of the skill from 60 seconds to 45 seconds.That is good...BUT.Cost you 18 points in protection talent to use, so that will be a benefit of being a 1handed pally, unless your doing a 2h pally with no healing skills.( no more divine favor
3-Rightous fury will generate mo threat.Good if your a tank..
4-increase the 1 h damage by 5 %
So what is my prediction?Lots of pally might drom 2handed and go 1h holy.
Discuss...
