I just installed a Geforce2 GTS card replacing my TNT2Ultra.
When playing Unreal tournament I can't get 32 bit at 1600x1200. Works fine at 1280x1024.
I might reinstall the newest patch for UT.
Also when playing Dues Ex going to 1280x 1024 or higher, my HUD and menu get large
as if the program is reverting to a lower res like 800x600. Is this just how the program is configured, or am I missing somthing.
I am curently using Asus' 5.33 drivers.
Since it is an AsusV7700 Pure, I don't have all the bells and whistles, just a great card. Should I go ahead and upgrade to the newest ref drivers? The Detenator3.
I haven't tried it in Quake3 yet, I'm now on the other partition using WinME. The problem exists in both Win2k and WinME. I'm just not sure if it is the card/drivers or the UT/Dues Ex(Unreal Engine)
Too nice outside, so I'll be back in a bit.
Thank You
BPP
AsusP2b-f
PIII 800
128MB ram
Win2k/WinMe
When playing Unreal tournament I can't get 32 bit at 1600x1200. Works fine at 1280x1024.
I might reinstall the newest patch for UT.
Also when playing Dues Ex going to 1280x 1024 or higher, my HUD and menu get large
as if the program is reverting to a lower res like 800x600. Is this just how the program is configured, or am I missing somthing.
I am curently using Asus' 5.33 drivers.
Since it is an AsusV7700 Pure, I don't have all the bells and whistles, just a great card. Should I go ahead and upgrade to the newest ref drivers? The Detenator3.
I haven't tried it in Quake3 yet, I'm now on the other partition using WinME. The problem exists in both Win2k and WinME. I'm just not sure if it is the card/drivers or the UT/Dues Ex(Unreal Engine)
Too nice outside, so I'll be back in a bit.
Thank You
BPP
AsusP2b-f
PIII 800
128MB ram
Win2k/WinMe