- Oct 21, 2006
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It's not DLC. It's not consoles. It's not MMOs, or watered-down RPGs or piss-poor FPS's. It's not even DRM. It's.... the Internet!
I'm being overly dramatic of course. However, I was recently looking through my "to be finished" list of games, including STALKER: SOC, Mass Effect, Bioshock, Metro 2033, Dead Space, and many, many others.
Some of them have been left unfinished simply because I lost interest, and others for other various reasons (such as the controls in Dead Space). However, for a number of the games like Mass Effect and Metro 2033, I fell into the trap of looking up guides online. Looking up one simple guide turns into a hunt for all of the secrets in a specific place or level, which them turns into a hunt to complete every square inch of the known game universe. By the end, it turns into a chore rather than fun.
There was a certain charming aspect of not having something as powerful as the Internet at your disposal. Sure, it sucked when you got really stuck one something, but it also meant that when you found a secret area, it gave you a real sense of satisfaction.
I really just found it funny that I put down a great game like Mass Effect simply because there were too many planets to scan / explore, and I wanted to find EVERYTHING. Moving forward, I'm just going to forget guides altogether and play games just to have fun.
Has anyone else fallen into a similar trap?
I'm being overly dramatic of course. However, I was recently looking through my "to be finished" list of games, including STALKER: SOC, Mass Effect, Bioshock, Metro 2033, Dead Space, and many, many others.
Some of them have been left unfinished simply because I lost interest, and others for other various reasons (such as the controls in Dead Space). However, for a number of the games like Mass Effect and Metro 2033, I fell into the trap of looking up guides online. Looking up one simple guide turns into a hunt for all of the secrets in a specific place or level, which them turns into a hunt to complete every square inch of the known game universe. By the end, it turns into a chore rather than fun.
There was a certain charming aspect of not having something as powerful as the Internet at your disposal. Sure, it sucked when you got really stuck one something, but it also meant that when you found a secret area, it gave you a real sense of satisfaction.
I really just found it funny that I put down a great game like Mass Effect simply because there were too many planets to scan / explore, and I wanted to find EVERYTHING. Moving forward, I'm just going to forget guides altogether and play games just to have fun.
Has anyone else fallen into a similar trap?