I really want to get a ps3

Xarick

Golden Member
May 17, 2006
1,199
1
76
But the head to heads are just killing me.
It amazes me that the ps3 is constantly getting docked for screen tearing, lower textures and lack of shadowing. Everytime I see a game I am semi interested in (that is not on the pc) the 360 outshines the ps3. However it is the exclusives the keep me wanting a ps3 and the RROD that keep me from wanted a 360 (plus most of it's greats are pc bound).
Anyway.. advice? Are ps3 games really that bad? I ask because I played rachet and clank at BB the other day and it was a horrid jag fest. Very distracting so I quit playing.
 

dguy6789

Diamond Member
Dec 9, 2002
8,558
3
76
RROD hasn't been a problem for new 360s for a good little while now. It's unlikely you'll ever see a RROD if you bought a 360 right now.

Even though the 3rd party games generally look or run a bit better on the 360, it's not by much really. All of the games should be fine on both systems.
 

RedRooster

Diamond Member
Sep 14, 2000
6,596
0
76
The people that see these issues are doing everything they can to look for problems and wouldn't know a good game if it slapped them in the face and called them Suzy.
Completely blown out of proportion, and if the console has the games you want and the functions you need, just get it. Its like comparing a Ferrari and a Lamborghini, both amazing.
 

thilanliyan

Lifer
Jun 21, 2005
12,060
2,273
126
The jaggies and low-res textures are definitely the worst parts for me (probably worsened for me since I play on a 24" computer monitor fairly up close). I hate the jaggies too but the exclusive games are very good. I finished ratchet & clank: Crack in Time recently and it was fun for sure. Other games like MGS4, Uncharted 1/2, KZ2, God of War, etc. make me glad I got a PS3. RROD and Blu-ray (important for me) also makes me glad I bought a PS3.
 

mugs

Lifer
Apr 29, 2003
48,920
46
91
PS3 games usually look pretty darn close to Xbox 360 games... I wouldn't be able to tell the difference without staring at pictures side by side. I don't think it makes much sense to choose one console over the other because of minor graphical differences.

The Xbox 360 is supposed to be more reliable now, but Microsoft doesn't make the failure rate public so we can only guess based on anecdotal evidence. If you buy your 360 at Costco or Sam's Club, you can just return it if it breaks (don't quote me on Sam's Club, but I believe their return policy is as good as Costco's or better).

Then again if Ratchet & Clank looked so bad to you that you had to stop playing it, maybe you should just stick to PC gaming.
 

purbeast0

No Lifer
Sep 13, 2001
53,639
6,522
126
if you want to get one get one, if you dont, then dont.

who gives a shit what anyone else thinks?
 

brblx

Diamond Member
Mar 23, 2009
5,499
2
0
i want a few ps3 games, and i want a console that doesn't break (much). but i still don't really want a ps3. you just need to properly weight the worth of the console for you.

as far as crossplatform games, i havn't really noticed graphical differences. the framerate on the ps3 version of gt4 seemed really low to me, that's about all i can cite.
 

Adrenaline

Diamond Member
Jun 12, 2005
5,320
8
81
I have a PS3 hooked up through HDMI on a 60" and saw no stutter at all on Ratchet and Clank. I do not know what was wrong at BB but the games run flawless at my house. I guess sitting close to the screen you may see differences but I am unable to see them sitting about six feet away or so on a big tv set.

Blu-ray was the original reason I bought a PS3. I randomly accumulated games over time and have gotten into it more than my 360 (hooked up to a 42" through HDMI upstairs BUT I have had it hooked up downstairs on the bigscreen, still looks great) lately.

Backwards compatibility is non existant for games on the PS3 slim models, so if you want BC you will have to grab a used one.

My personal preference is my PS3. I will not be buying another Microsoft console. My original XBox died and I am on my third 360. My original 360 was a year and a few months old, RROD due to power surge or random problem, totally don't know, returned it and got a new one, LOUD grinding noises and really really loud fan, so I returned it the next day and this one has been great so far.

Costco has the best customer service and return policy I have heard about from friends. Sam's Club may be the same way as the previous poster said. I would look there to get my console.
 

speg

Diamond Member
Apr 30, 2000
3,681
3
76
www.speg.com
I just got a PS3 this week. Mostly because I needed a blu-ray player. That said, I have been very impressed with the visuals so far on my 1080 set
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
I have both and prefer PS3 as it has most of the exclusives I want, Blu-ray, and free online play. Only reason I got my 360 was to play with friends since that's what everyone has but my PS3 is quieter and doesn't make loud noises when loading games.
 

bl4ckfl4g

Diamond Member
Feb 13, 2007
3,669
0
0
Some multiplatform games like bayonetta are atrocious on the ps3 but IMO ps3 is worth it for the exclusives. I'm glad I have both.

Multiplatform and online gaming on 360 ps3 exclusives on ps3
 

mshan

Diamond Member
Nov 16, 2004
7,868
0
71
I would agree, get the PS3 if there are exclusives on that platform that you really want to play.



^_^
 

DaveSimmons

Elite Member
Aug 12, 2001
40,730
670
126
360s are perfectly reliable now, and not much more expensive (+$40 for Live, +$50-100 if you want wifi instead of wired ethernet). The noise problem is also now solved for games since you can install to the hard drive.

I'm not much of a console multiplayer gamer and I have a gaming PC so if I could only have one console I'd keep my PS3 for exclusives and blu-ray, but my 360 has some nice exclusives too (that aren't also on PC).
 

viivo

Diamond Member
May 4, 2002
3,345
32
91
If you had to choose only one console, my thinking is this: if you're a Japanophile and like all things that entails, get a PS3. If you like more western-themed games and shooters, get a 360.
 

Malak

Lifer
Dec 4, 2004
14,696
2
0
But the head to heads are just killing me.
It amazes me that the ps3 is constantly getting docked for screen tearing, lower textures and lack of shadowing. Everytime I see a game I am semi interested in (that is not on the pc) the 360 outshines the ps3. However it is the exclusives the keep me wanting a ps3 and the RROD that keep me from wanted a 360 (plus most of it's greats are pc bound).
Anyway.. advice? Are ps3 games really that bad? I ask because I played rachet and clank at BB the other day and it was a horrid jag fest. Very distracting so I quit playing.

I've never heard of those issues. They may exist in games I haven't played, but when I switched to the PS3 I re-purchased the games I had on the 360 and didn't notice any difference. And I'll take Killzone 2 over any 360 exclusive any day of the week.
 

fatpat268

Diamond Member
Jan 14, 2006
5,853
0
71
The jaggies and low-res textures are definitely the worst parts for me (probably worsened for me since I play on a 24" computer monitor fairly up close). I hate the jaggies too but the exclusive games are very good. I finished ratchet & clank: Crack in Time recently and it was fun for sure. Other games like MGS4, Uncharted 1/2, KZ2, God of War, etc. make me glad I got a PS3. RROD and Blu-ray (important for me) also makes me glad I bought a PS3.

I also play my 360 and ps3 through my 24in monitor, and I used to really notice all those jaggies and low textures... now I just kinda ignore them. In the end, both consoles are going to look generally the same. Sometimes the 360 will get better framerates or slightly better graphics, but it's doesn't happen nearly as often as you may think.
 

mmntech

Lifer
Sep 20, 2007
17,501
12
0
The visual issues are mostly a problem with multi-platform games, notably from the big three (Ubi, EA, Activision). The PS3 requires engines converted to OpenGL and the Cell is difficult to program for. The big companies just can't be bothered spending the time and money trying to get them right. It's definitely a developer issue.

That said, the differences are getting difficult to spot. I remember seeing some side-by-sides of Bayonetta and some 360 fanboy was trying to say how much better it looked. The two looked identical to me with the exception of the PS3 version being brighter.

The exclusive titles is where the PS3 really shines. Uncharted 2 is one of the best looking games on any system today, including PC.
 

erwos

Diamond Member
Apr 7, 2005
4,778
0
76
The visual issues are mostly a problem with multi-platform games, notably from the big three (Ubi, EA, Activision). The PS3 requires engines converted to OpenGL and the Cell is difficult to program for. The big companies just can't be bothered spending the time and money trying to get them right. It's definitely a developer issue.
It is and it isn't. No doubt developers could get better results if they tossed more time in. Then again, time is money, so time isn't free. Sony deserves some amount of blame for poor decisions when it comes to hardware architecture and software libraries.

That said, if you want a PS3, buy one. My 360 and PS3 sit next to each other, and the world hasn't ended yet. :)
 

mchammer187

Diamond Member
Nov 26, 2000
9,114
0
76
Get one. The games are perfectly fine and I'm pretty sure you won't be able to tell the differences (if there are are any) anyway unless you are looking at things side by side and paused.
 

jeff_rigby

Member
Nov 22, 2009
67
0
61
Is it a FANBOY attitude that has us disagreeing as to which platform has the better picture or gameplay, or is it a hardware difference?

I've found in discussions with other gamers that PS3 owners, since the PS3 was more expensive and offered blu-ray, generally purchased higher end TVs for display. These higher end TVs have the video processing needed to fix issues with digital TV. (Fast moving objects, poor quality 480I video, analog noise etc.)

When looking at the picture from a PS3 on my TV compared to one on a lower end TV, I see a noticeble difference in picture quality. AA issues not seen on my TV show up on cheaper TVs.

Displaying pictures on all TVs generally look better when using a PS3 as with the PS3 every dot in a 1080P screen is active (AA not needed). On a Xbox it is limited to 720P with AA filling in the pixels.

So Video and gameplay will look better on a XBOX when using a cheaper TV and about the same when using a better TV. High res pictures will look better using a PS3 on all TVs.

As to framerate and quality of picture, the PS3 has the potential to be better depending on your display and how well the game takes advantage of the hardware. This is to be expected as the PS3 has 7 + processors and the Xbox three ++.

The PS3 was designed with a modified (crippled) 7800 GPU as it was assumed that parts of the cell processor would be used for video processing as the cell elements were better at that than the fully implemented nvidia 7800 GPU. This hardware hacking of the GPU and the use of the cell by SONY made the PS3 harder to program but potentially more robust.

Being a half generation newer the PS3 included features that MS has added to later itterations of the the Xbox design, IE: HDMI, HDs, larger HDs. Later versions of the XBOX firmware will probably require a HD as standard equipment so a large hardware divergance with two different firmware releases will probably occur in 2010. The PS3 has seen a minor feature difference with the release of the slim as HDMI CEC commands are only possible with the SLIM.

These hardware differences can be though of, as in the case of the PS3 slim it should be a PS3.01 and the Newer Xbox designs; 360.3. A major change to the CPU and GPU resulting in a PS4 designation.

The PS4 may use a 16 element Cell processor, twice as much memory and a faster but possibly not redesigned GPU. The XBOX will have a NEW GPU and CPU which will require much more work for them to implement.
 

erwos

Diamond Member
Apr 7, 2005
4,778
0
76
Is it a FANBOY attitude that has us disagreeing as to which platform has the better picture or gameplay, or is it a hardware difference?
You're really blowing my mind here, because you just posted a rather fanboyish post. I don't think anyone would deny that the 360 and PS3 both have some exceptional looking games - well, anyone but a fanboy.

Displaying pictures on all TVs generally look better when using a PS3 as with the PS3 every dot in a 1080P screen is active (AA not needed). On a Xbox it is limited to 720P with AA filling in the pixels.
Um, no. First of all, the 360 can do native 1080p output, including rendering at that resolution internally. Second, most PS3 games are outputting at 720p with no upscaling from the console. Third, even if the 360 game is rendering at < 1080p, the internal scaler will output a 1080p signal, totally bypassing your high-end TV's scaler.

So Video and gameplay will look better on a XBOX when using a cheaper TV and about the same when using a better TV. High res pictures will look better using a PS3 on all TVs.
Due to the PS3's lack of an internal scaler, this just isn't true.

As to framerate and quality of picture, the PS3 has the potential to be better depending on your display and how well the game takes advantage of the hardware. This is to be expected as the PS3 has 7 + processors and the Xbox three ++.
SPEs are more akin to DSPs than proper CPUs. But I know that little things like facts never stop fanboys, so, uh, here we go.

The PS3 was designed with a modified (crippled) 7800 GPU as it was assumed that parts of the cell processor would be used for video processing as the cell elements were better at that than the fully implemented nvidia 7800 GPU. This hardware hacking of the GPU and the use of the cell by SONY made the PS3 harder to program but potentially more robust.
This is true. But, then again, there are also niche situations where the 360 will outperform the PS3.

Being a half generation newer the PS3 included features that MS has added to later itterations of the the Xbox design, IE: HDMI, HDs, larger HDs. Later versions of the XBOX firmware will probably require a HD as standard equipment so a large hardware divergance with two different firmware releases will probably occur in 2010. The PS3 has seen a minor feature difference with the release of the slim as HDMI CEC commands are only possible with the SLIM.
Ignoring the dubious "half generation newer", you conveniently neglect the fact that Sony has dumped a whole bunch of features from their console.

The PS4 may use a 16 element Cell processor, twice as much memory and a faster but possibly not redesigned GPU. The XBOX will have a NEW GPU and CPU which will require much more work for them to implement.
The problems with the PS3 are almost exclusively from the non-intuitive way you do threading with SPEs, cache limitations in the SPEs, and a non-flexible memory architecture. Throwing in more SPEs won't fix this problem. Similarly, doubling the number of cores in the next-gen Xbox 360 will not make it appreciably more difficult to program for, although, as always, wringing out performance will get trickier and trickier (a common problem for applications that are not obviously parallelizable) as optimal thread count increases.

I don't see why some people feel the need to defend their consoles to the death. Microsoft, for example, really dropped the ball when they didn't include better sound (7.1 TrueHD/DTS-HD) and HDMI-CEC. I will readily acknowledge and whine about that, because they're both features I could use. Similarly, Sony doesn't get a free pass from me. Neither does Nintendo.
 

bl4ckfl4g

Diamond Member
Feb 13, 2007
3,669
0
0
The visual issues are mostly a problem with multi-platform games, notably from the big three (Ubi, EA, Activision). The PS3 requires engines converted to OpenGL and the Cell is difficult to program for. The big companies just can't be bothered spending the time and money trying to get them right. It's definitely a developer issue.

That said, the differences are getting difficult to spot. I remember seeing some side-by-sides of Bayonetta and some 360 fanboy was trying to say how much better it looked. The two looked identical to me with the exception of the PS3 version being brighter.

The exclusive titles is where the PS3 really shines. Uncharted 2 is one of the best looking games on any system today, including PC.

If you actually play both versions of Bayonetta you can't help but notice.
 

thilanliyan

Lifer
Jun 21, 2005
12,060
2,273
126
About the scaling...I noticed that if I set my PS3 to output at 1080p (for a game that was actually being rendered at 720p)...edges looked very pixelized. However, if I used the inbuilt scaling on my 24" monitor instead and had the PS3 outputting at 720p...it looked much better. This was on Uncharted 2.