I need a little help here.... Warning! Possible DOOM 3 spoiler inside!

filmore crashcart

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Dec 18, 1999
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Okay, I'm at the final scene of Doom 3 and up against the Big Bug Thing. Same concept as in Quake2, The Undying, etc., etc. Problem is, I find I don't have the Soul Cube nor do I even have the BFG gun. I don't remember running across these items in the prior levels.
I'm going back through Hell again trying to find the Sould Cube so I can be done with this thing. Where in the hell, or the Hell, did I overlook this thing? Where did I miss the BFG?
Thanks in advance.
 

Modeps

Lifer
Oct 24, 2000
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change your title to include the title of the game if you have possible spoilers in your thread.
 

spidey

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Jul 17, 2002
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The soul cube is lying on the ground after you destroy the Guardian in the Hell level. The BFG can be found in the second Martian Buddy cabinet (don't remember which level), or on the body of Sarge after you finish him off.
 

Slick5150

Diamond Member
Nov 10, 2001
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There's actually 3 or 4 opportunities to get the BFG. But you don't need it for the final fight anyways (that's a hint).

And by the way, are you SURE you don't have the soul cube? I'd doubt it would let you move on past that level without taking it. It's not always available, you'll hear a voice go "Use us" when it is. Then you hit q, and launch it. Kill some of the imps and whatnot during that final fight, and it should become available.
 

filmore crashcart

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Dec 18, 1999
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Good, I was hoping I didn't have to wade back to previous levels to get that thing. I've been following the linear pattern of this games and just going straight ahead through the levels so I must have missed some other things.... something to do if I want to re-visit the game in the nightmare difficulty.
 

apoppin

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Mar 9, 2000
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Originally posted by: filmore crashcart
Good, I was hoping I didn't have to wade back to previous levels to get that thing. I've been following the linear pattern of this games and just going straight ahead through the levels so I must have missed some other things.... something to do if I want to re-visit the game in the nightmare difficulty.
yeah, you should have it . . . somewhere . . . rotate the mousewheel or "Q" to bring it up.

listen for the whisper when you kill six somethings.

then "use us"

i can't imagine replaying this game . . . on ANY difficulty . . . anyone think there is more than ZERO replay value?
 

skace

Lifer
Jan 23, 2001
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Originally posted by: apoppin
i can't imagine replaying this game . . . on ANY difficulty . . . anyone think there is more than ZERO replay value?

Replay value of the game? Extremely high. In just above every Idsoftware game, there has been tons of free expansions and some that even make it commercial. I would think Doom3, considering the power of the engine, will have a real good number of amazing total conversions / partial conversions / map packs.

This is about the best replay value any game can have. Just like Half life getting CS would be considered the ultimate replay value.

Now if you are talking replay value of just the original campaign. It is there, but it won't be tapped for some time. Wait until the Doom3 done quick videos appear. Of course, I think hardware needs to mature before people start doing timed runs and whatnot. But the replayability is there. I'd like to see a chainsaw run also, but I'm not sure if it is possible or not.
 

apoppin

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Originally posted by: skace
Originally posted by: apoppin
i can't imagine replaying this game . . . on ANY difficulty . . . anyone think there is more than ZERO replay value?

Replay value of the game? Extremely high. In just above every Idsoftware game, there has been tons of free expansions and some that even make it commercial. I would think Doom3, considering the power of the engine, will have a real good number of amazing total conversions / partial conversions / map packs.

This is about the best replay value any game can have. Just like Half life getting CS would be considered the ultimate replay value.

Now if you are talking replay value of just the original campaign. It is there, but it won't be tapped for some time. Wait until the Doom3 done quick videos appear. Of course, I think hardware needs to mature before people start doing timed runs and whatnot. But the replayability is there. I'd like to see a chainsaw run also, but I'm not sure if it is possible or not.
i was talking about the original campaign . . . not the eventual mods. ;)

but then i am very disappointed with Doom III even though i had low expectations.
 

skace

Lifer
Jan 23, 2001
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Originally posted by: apoppin
but then i am very disappointed with Doom III even though i had low expectations.

I'm not sure whether you are dissapointed with Doom3, or someone at Idosftware beatup your family. But yea, you could tell...
 

apoppin

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Originally posted by: skace
Originally posted by: apoppin
but then i am very disappointed with Doom III even though i had low expectations.

I'm not sure whether you are dissapointed with Doom3, or someone at Idosftware beatup your family. But yea, you could tell...
only my brain got a beating from such a poorly designed - if nice gfx - game :p

seems you are a fan.

:roll:

for me it was the most banal game . . . . boring and NOT scary, NO AI, linear to a fault, the few innovations sucked (PDA interruptions), ridiculously easy - bosses especially (except perhaps the Guardian) . . . the engine IS nice, however.
 

Gravity

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Mar 21, 2003
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Originally posted by: apoppin
Originally posted by: skace
Originally posted by: apoppin
but then i am very disappointed with Doom III even though i had low expectations.

I'm not sure whether you are dissapointed with Doom3, or someone at Idosftware beatup your family. But yea, you could tell...
only my brain got a beating from such a poorly designed - if nice gfx - game :p

seems you are a fan.

:roll:

for me it was the most banal game . . . . boring and NOT scary, NO AI, linear to a fault, the few innovations sucked (PDA interruptions), ridiculously easy - bosses especially (except perhaps the Guardian) . . . the engine IS nice, however.

Maybe you should upgrade your speakers, turn off the lights, lower the brightness settings in the game and stop cheating.

I enjoyed the game thoroughly. I finished it yesterday. I was startled at times but never really skeert. I look forward to the mods to come.

I'll prolly play the orig again in a few months on "nightmare" mode.
 

skace

Lifer
Jan 23, 2001
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Originally posted by: apoppin
only my brain got a beating from such a poorly designed - if nice gfx - game :p

seems you are a fan.

:roll:

for me it was the most banal game . . . . boring and NOT scary, NO AI, linear to a fault, the few innovations sucked (PDA interruptions), ridiculously easy - bosses especially (except perhaps the Guardian) . . . the engine IS nice, however.

Why do you roll your eyes when you tell me I'm a fan. Is it bad to like this game?
 

Smilin

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Mar 4, 2002
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You shouldn't be able to get out of hell without the soulcube.

It appears after the guardian is dead and the teleporter to leave that area doesn't appear until you pick it up.

Sure you didn't console jump to the end?
 

apoppin

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Originally posted by: skace
Originally posted by: apoppin
only my brain got a beating from such a poorly designed - if nice gfx - game :p

seems you are a fan.

:roll:

for me it was the most banal game . . . . boring and NOT scary, NO AI, linear to a fault, the few innovations sucked (PDA interruptions), ridiculously easy - bosses especially (except perhaps the Guardian) . . . the engine IS nice, however.

Why do you roll your eyes when you tell me I'm a fan. Is it bad to like this game?
Um, no . . . each person has their own likes and dislikes . . . my "eyeroll" was in reply to your: "someone at Idosftware beatup your family"

:roll:

see?!

Originally posted by: Gravity
Originally posted by: apoppin
Originally posted by: skace
Originally posted by: apoppin
but then i am very disappointed with Doom III even though i had low expectations.

I'm not sure whether you are dissapointed with Doom3, or someone at Idosftware beatup your family. But yea, you could tell...
only my brain got a beating from such a poorly designed - if nice gfx - game :p

seems you are a fan.

:roll:

for me it was the most banal game . . . . boring and NOT scary, NO AI, linear to a fault, the few innovations sucked (PDA interruptions), ridiculously easy - bosses especially (except perhaps the Guardian) . . . the engine IS nice, however.

Maybe you should upgrade your speakers, turn off the lights, lower the brightness settings in the game and stop cheating.

I enjoyed the game thoroughly. I finished it yesterday. I was startled at times but never really skeert. I look forward to the mods to come.

I'll prolly play the orig again in a few months on "nightmare" mode.
no cheating, klipsch surround, dark . . . the game sux
 

filmore crashcart

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Dec 18, 1999
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Okay, that was lame..... I thought I was at the end since the Guardian seemed so much like the classic final battle scene. I'm glad I did this post or I would have lost interest in continuing the battle since it seemed such a lame way to end the game.

I got the Soul Cube and I have my 5.1 surrounds turned up so I can hear the whisper, "use me". I haven't met the Big Boss yet and I doubt I'll need the BFG to finsh this game.

My overall reaction to this game is that is in the top of it's genre. Even though it's linear, repetitive, and periodically feels like you've slipped back into Quake2 sometimes, I have to admit, that one element of keeping you on edge is what got me sometimes playing this game for up to 5 hours straight.
You step into a dark room, your thinking, "shlt, I know it's goiing to happen but where and when, I don't know". Then it happens and despite my better intentions, I still jump.

Scary? Well, with some better script writing ,better story editing, and a notch better sound quality, this is heading into the direction of possibilites - the possibility of a game one day that could actually unhinge someone with fright while they play it. I had one night when I stopped playing and went to turn off the lights to go to bed. As I was returning to my bedroom something slipped and fell in the kitchen. I froze for a second thinking that what was happening next wiould be the ball of light of a demon metamorphising in front of me. But that didn't happen and I went to bed.


I'll probably play it again. Maybe not to the level of Quake1 which, by my estimate, I played through at least 25 times. I'm still playing Quake1 in the form of "Tenebrae Quake". That still continues to be a classic for all time.
 

apoppin

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it just gets too easy after the Soulcube . . . just kill 6 critters, your health goes back up and you have an unbeatable weapon . . .

Scary?

not for me

it's like one note - "Boo" - played over-and-over. i just got sick of it. I finished the last 25% from the Guardian right through the end in ONE sitting cause it got so TEDIOUS. And i NEVER beat a FINAL BOSS in ONE try . . . 2 stupidly easy.

This game is SOLD and off my HD . . .

for a REALLY scary game with great gameplay, try Thief - Deadly Shadows; of course the gfx - although very nice (especially "bloom") - isn't up to Diii's standards
 

everman

Lifer
Nov 5, 2002
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Definitly get thief deadly shadows if you want scary. The truly scary part of the game is known as "the cradle"....oh and I guarantee it will scare you. Just don't read any spoilers.
 

apoppin

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Originally posted by: everman
Definitly get thief deadly shadows if you want scary. The truly scary part of the game is known as "the cradle"....oh and I guarantee it will scare you. Just don't read any spoilers.
i don't think any spoiler could have prepared me for the Shalebridge Cradle episode (even after, the walking statues are pretty creepy and Gam is no picnic)

playing through that level is like watching the Exorcist . . . the story, sound, gameplay conspire to get under your skin. OTOH, Doom III is like watching Dawn of the Dead . . . more "shock" value and little true suspense.

i guess there is a "place" for both games . . . it's just that Doom III - for ME - is one of the worst games i ever finished . . .
 

warcrow

Lifer
Jan 12, 2004
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1) You're not at the end of the game.
2) Its, "use us".
3) The BFG is accessable 3-4 times before where you are. When you beat the sarge you will get it for sure b/c he drops it.
4) D3 is almost a joke (READ:in difficultly) if played on anything easier than Veteran.
5) Replayability? I've now beat the game twice. Once on Marine (first time playing the game and it was the default setting). Second time on Veteran, which is harder, but not as hard as it should have been.
6) If you've played Theif 3, then you know what scarey gameplay is like. All I gotta say is, the abandoned Orphanage! :shocked:
 

apoppin

Lifer
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Originally posted by: warcrow
1) You're not at the end of the game.
2) Its, "use us".
3) The BFG is accessable 3-4 times before where you are. When you beat the sarge you will get it for sure b/c he drops it.
4) D3 is almost a joke (READ:in difficultly) if played on anything easier than Veteran.
5) Replayability? I've now beat the game twice. Once on Marine (first time playing the game and it was the default setting). Second time on Veteran, which is harder, but not as hard as it should have been.
6) If you've played Theif 3, then you know what scarey gameplay is like. All I gotta say is, the abandoned Orphanage! :shocked:
well the abandoned orphanage - Shalebridge Cradle - was an insane asylum before they converted it to an orphanage . . . these game builders know how to build suspense

that suspense was just lacking in Doom III . . . Sarge was also too easy . . .

to be fair, Thief III got pretty easy in the Museum (a classic thief level; but i ramboed it, killing all the guards; it would be much harder to 'sneak') and TOO easy for the final level (i'd have to say the maps in Thief 2 were too large and too small in thief III) i am really looking forward to thief IV . . . not doom ultra32 (as on the cover of Game Hog, 2145)
 

filmore crashcart

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Dec 18, 1999
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Definitly get thief deadly shadows if you want scary.

Okay, I'll try "Thief, Dark Shadows". I did play Thief1 awhile ago and was impressed with the graphics. but for some reason, something distracted me and I never finished the game. I've since traded it in.

My first college degree was in Visual Arts, and that is one thing that pulls me into a game is it's graphics and design. That is part of my intrigue in D3. I remember Thief1 as having pretty good graphics so I'll check it out.

it's like one note - "Boo" - played over-and-over.

Yeah, I'm feeling that, but at first it was novel and a little scary; not, "oh shlt, I'm going to have nightmares" scary but it did keep me on edge for a long while into the game. Now I'm at the point of, "okay, it's time to finish this game and get on to something else".

Its, "use us".

Sorry, I got that line mixed up with what I usually say to my girlfriend.
 

skace

Lifer
Jan 23, 2001
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Sometimes I wonder if Apoppin has a reason to troll Doom3 and constantly knock it. I mean, I can understand you having your opinion. But I'd expect someone who is so damn critical of Doom3, to be somewhat critical of Thief3, unless you designed it. Granted, I like both games, Thief3 had a large number of its own problems. And 80% of the game is not the least bit scary (hyping it up as a scary game is just plain wrong). While the cradle had some scary moments, I jumped far more at certain moments in Doom3.

NOTHING in the cradle compared to the imp leaping out of the stairs in Doom3, nothing. The scariest moment in the cradle is about 10 minutes after you enter it, after that it is all just a smooth ride to completion. Had Thief3 been a game with level after you level like the Cradle, you would have gotten complacent far quicker than you did in Doom3.

Doom3 had some killer scenes, such as the first time you meet a pinky and it slams into a door until breaking it down. Or the first imp to leap out of the stairs. My heartrate would speed up a bit everytime I heard the cherubs coming.

And just so my rant isn't confused, I do suggest you get Thief3, Filmore. It is an awesome game with a few small issues (the biggest of which is the AI).

Edit: Lol, just read your worst game ever completed comment Apoppin. I need to stop paying attention to what you say, it isn't worth it.
 

apoppin

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Originally posted by: skace
Sometimes I wonder if Apoppin has a reason to troll Doom3 and constantly knock it. I mean, I can understand you having your opinion. But I'd expect someone who is so damn critical of Doom3, to be somewhat critical of Thief3, unless you designed it. Granted, I like both games, Thief3 had a large number of its own problems. And 80% of the game is not the least bit scary (hyping it up as a scary game is just plain wrong). While the cradle had some scary moments, I jumped far more at certain moments in Doom3.

NOTHING in the cradle compared to the imp leaping out of the stairs in Doom3, nothing. The scariest moment in the cradle is about 10 minutes after you enter it, after that it is all just a smooth ride to completion. Had Thief3 been a game with level after you level like the Cradle, you would have gotten complacent far quicker than you did in Doom3.

Doom3 had some killer scenes, such as the first time you meet a pinky and it slams into a door until breaking it down. Or the first imp to leap out of the stairs. My heartrate would speed up a bit everytime I heard the cherubs coming.

And just so my rant isn't confused, I do suggest you get Thief3, Filmore. It is an awesome game with a few small issues (the biggest of which is the AI).

Edit: Lol, just read your worst game ever completed comment Apoppin. I need to stop paying attention to what you say, it isn't worth it.
You DO need to stop paying attention to MY opinion if it bothers you.

I have very strong feelings about Doom III - mostly negative (EXcept the gfx). You already know this.

So ignore my further comments. P

Yes, Doom iii did have some "killer scenes". For me, they were far too few and all "used up" much too quickly. There is NO buildup of suspense (like Thief); If Thief had level after level like the Cradle, it would be as BAD as Doom . . . MY point exactly - there is NO variety in Doom - a one-note "opera". :p

Funny, i always thought the WORST part about Thief series was the gfx - imo, Thief III is the first Thief with really nice - modern - graphics.

edit i AM critical of Thief III . . . the ending was a little too easy and the maps a bit too small ;)