In general, I do to, as long as it doesn't F*** with text.
My experience is overwhelmingly positive of post process AA. You can always find very specific cases where MSAA or SSAA are clearly superior, but in my experience, while these can often be easily picked out when looking at stills, it's rare that these are severe enough differences to be noticed when actually playing.
FXAA has some more noticeable issues than SMAA, but in general I find FXAA is "good enough" to enjoy a game where no anti-aliasing leaves me wanting to tear my hair out.
The lack of power in consoles will only push to lessen the gap between the post-process AA types and the higher quality (and way higher overhead) SSAA and high multiple MSAA.