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I hate MS sometimes

Rage187

Lifer
Dec 30, 2000
14,276
4
81
Swung by CC to pick up some of the 1600 point MS cards (2 for $20)

Someone had gotten there 15mins earlier and snagged them all. No biggie.

Walking through the isle I see the rack of clearance games. Digging through there I find MidnightClub 3 dub edition remix for $17.99.

I thouroughly enjoyed the game on the old xbox and had got rid of it. So I pick it up and inspect the back to see if it is supported by the 360. No mention however the logo on the top of the box is the same Green X on a whitebackgroud that the 360 games use. It's obvious this game came out well after the 360 arrived (says 2006 on the box) I figure if it has the same logo it shouldn't be an issue.

Sigh, I was wrong but only found out after popping the disc in, it did an update and then restarted, when it came back up it said it was an unsupported game but to check xbox.com/games incase there was an update. No such luck.

What I can't figure out is that all the older Rockstar games are supported and they use the same engine that MDC3 uses. They must have Midnight Club 4 coming out within a year so they won't go back and update the backwards compatibility.

Still my fault for not checking the website fault although using the 360's green X on a white background is a little deceiving.
 

DaveSimmons

Elite Member
Aug 12, 2001
40,730
670
126
MS was so anrgy at nvidia making money by keeping the xbox1 GPU costs at the contracted price that as far as I know MS didn't even try negotiating for rights to use nvidia IP for a general-purpose emulator that didn't need per-game porting & profiles.

They made a business decision that BC wasn't important enough to bother, and so far sales seem to prove them right.

The ironic part is if they hadn't been so enraged at being outwitted by nvidia, they might have chosen a nvidia GPU for the 360 that made BC much easier to achieve. And that GPU might even have run cooler than the ATI part, saving them $1 billion in redring costs.

All speculation, and we'll never know.
 

BladeVenom

Lifer
Jun 2, 2005
13,365
16
0
"Outwitted'??? I don't think Nvidia was very smart in screwing over MS. Now all Microsoft consoles will use ATI/AMD GPU's. With the 360 doing better than the PS3, Nvidia isn't looking so witty now.
 

dwell

pics?
Oct 9, 1999
5,185
2
0
Originally posted by: BladeVenom
"Outwitted'??? I don't think Nvidia was very smart in screwing over MS. Now all Microsoft consoles will use ATI/AMD GPU's. With the 360 doing better than the PS3, Nvidia isn't looking so witty now.

Microsoft is using their own GPU next round, if they make another console. The next Xbox might be a spec not actual hardware.
 

tatteredpotato

Diamond Member
Jul 23, 2006
3,934
0
76
Originally posted by: Chris
Originally posted by: BladeVenom
"Outwitted'??? I don't think Nvidia was very smart in screwing over MS. Now all Microsoft consoles will use ATI/AMD GPU's. With the 360 doing better than the PS3, Nvidia isn't looking so witty now.

Microsoft is using their own GPU next round, if they make another console. The next Xbox might be a spec not actual hardware.

I'd be skeptical about that. MS doesn't have anywhere near the hardware expertise to pull that off nearly as well as ATI.
 

foghorn67

Lifer
Jan 3, 2006
11,883
63
91
Originally posted by: ObscureCaucasian
I'd be skeptical about that. MS doesn't have anywhere near the hardware expertise to pull that off nearly as well as ATI.

I don't know about that. They do write the DirectX standards. They can probably pull it off, and have a good semiconductor firm fab the chips.
 

Extelleron

Diamond Member
Dec 26, 2005
3,127
0
71
Originally posted by: BladeVenom
"Outwitted'??? I don't think Nvidia was very smart in screwing over MS. Now all Microsoft consoles will use ATI/AMD GPU's. With the 360 doing better than the PS3, Nvidia isn't looking so witty now.

It doesn't matter (AFAIK) to ATI how many Xbox 360's MS sells, because they paid ATI a lump sum for the development costs of Xenos, but they produce the chip themselves. Last gen, nVidia produce the Xbox's GPU, and they refused to reduce the cost MS paid despite the decrease in manufacturing costs. They raked in the profits for the Xbox, but ATI isn't going to make that much money on the 360. I don't know what the agreement between Sony and nVidia is like.
 

purbeast0

No Lifer
Sep 13, 2001
53,643
6,527
126
It's pretty common knowledge that the Xbox360 isn't 100% backwards compatible, and they have a complete list on their website of what games work.
 

PricklyPete

Lifer
Sep 17, 2002
14,582
162
106
Originally posted by: purbeast0
It's pretty common knowledge that the Xbox360 isn't 100% backwards compatible, and they have a complete list on their website of what games work.

Agreed. This has yet to burn me. All of my old Xbox games currently work, and I never buy an old Xbox game without checking the compatibility list first. MS has also been fairly decent about updating the list...I figured they'd stop the effort pretty quickly once sales picked up and more 360 games came out...but that doesn't seem to be the case.
 

Queasy

Moderator<br>Console Gaming
Aug 24, 2001
31,796
2
0
The only Xbox game that I have and am disappointed that it doesn't work is Riddick: Escape from Butcher Bay. Not a real problem though since I still have my original Xbox.
 

Rage187

Lifer
Dec 30, 2000
14,276
4
81
Originally posted by: Queasy
The only Xbox game that I have and am disappointed that it doesn't work is Riddick: Escape from Butcher Bay. Not a real problem though since I still have my original Xbox.

plus they are rereleasing it for next gen systems.
 

tatteredpotato

Diamond Member
Jul 23, 2006
3,934
0
76
Originally posted by: Extelleron
Originally posted by: BladeVenom
"Outwitted'??? I don't think Nvidia was very smart in screwing over MS. Now all Microsoft consoles will use ATI/AMD GPU's. With the 360 doing better than the PS3, Nvidia isn't looking so witty now.

It doesn't matter (AFAIK) to ATI how many Xbox 360's MS sells, because they paid ATI a lump sum for the development costs of Xenos, but they produce the chip themselves. Last gen, nVidia produce the Xbox's GPU, and they refused to reduce the cost MS paid despite the decrease in manufacturing costs. They raked in the profits for the Xbox, but ATI isn't going to make that much money on the 360. I don't know what the agreement between Sony and nVidia is like.

They still get royalties from each chip fabbed, the problem with Nvidia is that they manufactured the GPU for the original Xbox, and they failed to drop the price as much as MS would have liked and they kept rather high margins on their chip.

So ATI still gets money, but it's a fixed amount.
 

VIAN

Diamond Member
Aug 22, 2003
6,575
1
0
I think the whole backwards compatibility thing is a pile of crap. It only adds cost to the console and creates confusion among gamer since it will never fully support every game. And if your favorite game isn't supported, you just paid extra for no reason.
 

Oyeve

Lifer
Oct 18, 1999
22,066
883
126
I got burned with Unreal Champonship for the original Xbox. Popped it in my 360, said something about an update, did its thing, restarted, game not supported. Didnt really bug me as it was 2.99 used, but somethime you pass a Gamestop and browse and find a decent xbox 1game for cheap and the sales people are basically idiots as far as any knowledge of 360 compatibility. I dont want to carry 20 pages of compatable games list with me all the time. Who know, maybe there will be an update someday. hehe, right.
 

Queasy

Moderator<br>Console Gaming
Aug 24, 2001
31,796
2
0
My local EB Games puts BC labels on Xbox games to denote whether or not they are backwards compatible.
 

I4AT

Platinum Member
Oct 28, 2006
2,631
3
81
It would've been really nice to have a chip solution like Sony uses so there'd be near 100% BC. The only games I play on my Xbox are fighting games, and even though they've recently been emulated, MS did a half assed job. Any type of slowdown is enough to render the game unplayable, so I'm forced to hold onto the original Xbox if I ever wanna play these games VS/LIVE.

I'm probably part of the 1% of the market that actually cares though.
 

BladeVenom

Lifer
Jun 2, 2005
13,365
16
0
Originally posted by: I4AT
It would've been really nice to have a chip solution like Sony uses so there'd be near 100% BC.

Sony is dropping hardware compatibility. To save $20 they're screwing everyone with PS2 games. If you're willing to spend $600 on a console, wouldn't you be willing to spend $620 to have 100% hardware compatibility? No wonder PS2 sales are so much higher that PS3 sales. I do wonder if the PS2 might outlast the PS3.