warcrow
Lifer
Ok, so I know that I'm deffinitly not the first -but I'm so excited about it I just need to talk about it (which I'll also do in our next Podcast).
When I went EB to pick up my copy of Gears, I notice that they had a Wii Kiosk set up (!). After purchasing the game, I decided to go check it out. The EB employee informed me that I needed to give him my drives license for collateral since it's a wireless controller and is very easily stolen.
Fine -totally understandable.
I eagerly handed him my license and he handed me the remote and the nunchuck. The very first thing I noticed was how completely light and small they were. For some reason I thought that the controller system was going to be a bit bigger and heavier. But, in hindsight, I figured it's probably just because I've been playing my 360 a lot and those wireless controllers are a little heavy (for a controller). But, I do want to add that the remote feels really good in your hands. It's ergonomic enough to feel comfortable, but not ergonomic enough to look and feel awkward (I hope that makes sense).
Unfortunately the only game they had for me to play was Excite Truck. After expressing some dismay, the EB guy assured me that it was a ton of fun and it was the full version and completely unlocked (apparently some kid spent two full days playing the Kiosk unlocking everything).
I took the controller in my hand and began jumping around the store, ducking, jumping, making slashing motions with the remote killing the store clerks. I then looked out the window and saw some giant enemy crabs coming towards me. I lept across the room once more shoo-.....er, sorry. Thought this was a Nintendo commercial for a second.
Seriously though, the EB guy told me that all I needed was the remote and to hold it shortways. So, turning the remote do that the D-pad was under myleft thumb to act as a steering wheel.
I began playing and it's immediately obviously how to play. The game's truck turned a bit on the sluggish side -but I think that that is a design componant and not the control system latency. It was fun. I had a good time.
I do have a concern though. The game, in screens and movies, never really appealed to me visually because it seemed -unimpressive and not particularly appealing. I can say, after spending some time with the game -that it's just as ugly in person. When I see a game like this, with smeared textures like this -it makes me concerned what games will look like on the Wii in a few years. I mean, I know it's all about gameplay -but visuals are pretty improtant to me as well. When playing a next-gen console you expect to atleast see an increase in visual fidelity. I didnt see it here. I expect Zelda:TTP to show us more so what the Wii can do graphically -but I'm not expecting a ton.
Anyway, I dont want to dwell on that too much because it's more so about the control system. It's a ton of fun and really...took me and my wife about 10 mins to adapt.
So, if you have also played a Wii somewhere post your initial impressions here. If you havent, go to your local EB and check it out and let us know what you think.
When I went EB to pick up my copy of Gears, I notice that they had a Wii Kiosk set up (!). After purchasing the game, I decided to go check it out. The EB employee informed me that I needed to give him my drives license for collateral since it's a wireless controller and is very easily stolen.
Fine -totally understandable.
I eagerly handed him my license and he handed me the remote and the nunchuck. The very first thing I noticed was how completely light and small they were. For some reason I thought that the controller system was going to be a bit bigger and heavier. But, in hindsight, I figured it's probably just because I've been playing my 360 a lot and those wireless controllers are a little heavy (for a controller). But, I do want to add that the remote feels really good in your hands. It's ergonomic enough to feel comfortable, but not ergonomic enough to look and feel awkward (I hope that makes sense).
Unfortunately the only game they had for me to play was Excite Truck. After expressing some dismay, the EB guy assured me that it was a ton of fun and it was the full version and completely unlocked (apparently some kid spent two full days playing the Kiosk unlocking everything).
I took the controller in my hand and began jumping around the store, ducking, jumping, making slashing motions with the remote killing the store clerks. I then looked out the window and saw some giant enemy crabs coming towards me. I lept across the room once more shoo-.....er, sorry. Thought this was a Nintendo commercial for a second.
Seriously though, the EB guy told me that all I needed was the remote and to hold it shortways. So, turning the remote do that the D-pad was under myleft thumb to act as a steering wheel.
I began playing and it's immediately obviously how to play. The game's truck turned a bit on the sluggish side -but I think that that is a design componant and not the control system latency. It was fun. I had a good time.
I do have a concern though. The game, in screens and movies, never really appealed to me visually because it seemed -unimpressive and not particularly appealing. I can say, after spending some time with the game -that it's just as ugly in person. When I see a game like this, with smeared textures like this -it makes me concerned what games will look like on the Wii in a few years. I mean, I know it's all about gameplay -but visuals are pretty improtant to me as well. When playing a next-gen console you expect to atleast see an increase in visual fidelity. I didnt see it here. I expect Zelda:TTP to show us more so what the Wii can do graphically -but I'm not expecting a ton.
Anyway, I dont want to dwell on that too much because it's more so about the control system. It's a ton of fun and really...took me and my wife about 10 mins to adapt.
So, if you have also played a Wii somewhere post your initial impressions here. If you havent, go to your local EB and check it out and let us know what you think.