- Sep 29, 2000
- 70,150
- 5
- 0
I give it 4/5.
I finished this 10 days after starting it. I figure I did around 20 hours. Of course I didn't get all the side quests in and everything, but I finished the main story.
It was decent, but I'm glad I got it used for $20. It sure ain't no Fallout 3 (I put about 53 hours into that and enjoyed each of them more).
I think center to the problem(s) of this game for me are a) fluff, b) easy combat.
There is too much fluff. Like the gambling, for example. I just don't care. Apparently the spinner game (similar to real-life slots) is purely luck based, so why bother? I didn't. Then we have the family thing with kids and family upkeep. I got a family, got divorced, had a couple of kids, not sure why. It just seemed irrelevant. Dito on the furniture. I went into a furniture store once and left. Why would I want to decorate my house? Clothing I got nicely outfitted at the beginning and ignored it after. I used dye once. I do like open RPGs but I think everything should in some manner support the main quest(s), even if only vaguely, like increasing experience or getting better weapons or something. There was just very little pushing me to do a lot of the extra stuff that could be done. It's like the game wasn't sure whether it was a quest-based RPG or that game who's name eludes me now that's been popular in recent times where people have familes and jobs and things.
And then the fighting. Fairly early on I found myself in the crucible and I bought a repeating crossbow. The weapon is simply ridiculous. It's a machine-gun-like crossbow and from there on absolutely every fight was easy, especially once I got the raise dead going. I'd just raise dead, and everyone would play with my little ghosts while I picked them off with the machine gun. I mean crossbow. I later got the master clockwork rifle, which made fights yet easier. In the end I used my rifle for everything and I had level 5 blades and level 4 raise dead and they're the only spells I used. The game didn't sell me on getting inferno, vortex, etc.; they just seemed like the other spells with different graphics. I literally never put a single thing into those ones or chaos.
It was worth playing through as a used game. I'd feel ripped if I had paid $50-60, though, and certainly wouldn't bother with DLC.
*spoiler*: Also, there was no final fight. I shot Lucien and he died and that was that. The inclusion of Reaver, the last hero, seemed a bit incomplete and shallow.
I finished this 10 days after starting it. I figure I did around 20 hours. Of course I didn't get all the side quests in and everything, but I finished the main story.
It was decent, but I'm glad I got it used for $20. It sure ain't no Fallout 3 (I put about 53 hours into that and enjoyed each of them more).
I think center to the problem(s) of this game for me are a) fluff, b) easy combat.
There is too much fluff. Like the gambling, for example. I just don't care. Apparently the spinner game (similar to real-life slots) is purely luck based, so why bother? I didn't. Then we have the family thing with kids and family upkeep. I got a family, got divorced, had a couple of kids, not sure why. It just seemed irrelevant. Dito on the furniture. I went into a furniture store once and left. Why would I want to decorate my house? Clothing I got nicely outfitted at the beginning and ignored it after. I used dye once. I do like open RPGs but I think everything should in some manner support the main quest(s), even if only vaguely, like increasing experience or getting better weapons or something. There was just very little pushing me to do a lot of the extra stuff that could be done. It's like the game wasn't sure whether it was a quest-based RPG or that game who's name eludes me now that's been popular in recent times where people have familes and jobs and things.
And then the fighting. Fairly early on I found myself in the crucible and I bought a repeating crossbow. The weapon is simply ridiculous. It's a machine-gun-like crossbow and from there on absolutely every fight was easy, especially once I got the raise dead going. I'd just raise dead, and everyone would play with my little ghosts while I picked them off with the machine gun. I mean crossbow. I later got the master clockwork rifle, which made fights yet easier. In the end I used my rifle for everything and I had level 5 blades and level 4 raise dead and they're the only spells I used. The game didn't sell me on getting inferno, vortex, etc.; they just seemed like the other spells with different graphics. I literally never put a single thing into those ones or chaos.
It was worth playing through as a used game. I'd feel ripped if I had paid $50-60, though, and certainly wouldn't bother with DLC.
*spoiler*: Also, there was no final fight. I shot Lucien and he died and that was that. The inclusion of Reaver, the last hero, seemed a bit incomplete and shallow.
