I am the best Super Tecmo player. Ever.

Toasthead

Diamond Member
Aug 27, 2001
6,621
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umm no you arent.

no one stops rodney hampton

Actually I was thinking Hampton in regular tecmo....


anyway, your still not
 

bunker

Lifer
Apr 23, 2001
10,572
0
71
Dorm champ 2 years in a row with the Bills :p

Damn you, now I'm gonna have to pull out the NES and fire it up again....wonder if it still works?
 

schizoid

Banned
May 27, 2000
2,207
1
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Originally posted by: KnightBreed
Everybody likes to think that until I whoop their ass with the Giants.

No, really.

LT (and possibly Derrick Thomas) are the only players that have a chance against the Oilers passing attack. I occasionally will lose against a skilled player playing the Giants, but that's only because of timing issues (a long drive or two will suck the clock dry, meaning I only get one score to my opponents 2 in a half...or if Lo White fumbles, which he's prone to do).

To all you posers, I hate to break it to you, but it's simply impossible (with the noted exception of LT) to stop the Oilers passing attack. The game simply just isn't set up that way. Too many WRs who can catch and a good, accurate QB. Throw in some running plays with Drew Hill (who's fast) and it is impossible to stop.

I win.
 

Rio Rebel

Administrator Emeritus<br>Elite Member
Oct 9, 1999
5,194
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So are you claiming to be the best Super Tecmo player ever, or the guy who can identify the best team?

(And by the way, if you want to believe #1, don't ever play me. :))
 

mpitts

Lifer
Jun 9, 2000
14,732
1
81
Originally posted by: bunker
Dorm champ 2 years in a row with the Bills :p

Damn you, now I'm gonna have to pull out the NES and fire it up again....wonder if it still works?

If yours doesn't, mine does.

Mwhahahaha. :D
 
Jun 18, 2000
11,197
769
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Originally posted by: schizoid
Originally posted by: KnightBreed
Everybody likes to think that until I whoop their ass with the Giants.

No, really.

LT (and possibly Derrick Thomas) are the only players that have a chance against the Oilers passing attack. I occasionally will lose against a skilled player playing the Giants, but that's only because of timing issues (a long drive or two will suck the clock dry, meaning I only get one score to my opponents 2 in a half...or if Lo White fumbles, which he's prone to do).

To all you posers, I hate to break it to you, but it's simply impossible (with the noted exception of LT) to stop the Oilers passing attack. The game simply just isn't set up that way. Too many WRs who can catch and a good, accurate QB. Throw in some running plays with Drew Hill (who's fast) and it is impossible to stop.

I win.
Cliff notes: LT pwns you.:D
 

wyvrn

Lifer
Feb 15, 2000
10,074
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This brings back memories. We used to have neighborhood tournaments on this game. I am talking all the kids in a 1/4 mile area would meet up at one house to play all day. I am gonna have to get this game again lol.

edit: we also used to have tournaments on baseball for Sega Master system. Ahh those were the dog diggity days!
 

schizoid

Banned
May 27, 2000
2,207
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No really...Tecmo is interesting for a couple of reasons.


Foremost among them is the "limiting factor" of the game. Contrast Tecmo with Madden. In Madden you can never be "the best possible". The "limiting factor" of the game is the human (how fast you can press the buttons, which button combinations you use in which scenarios etc). Therefore, it's really theoretically impossible to "peak" at Madden. You can always get "better", if only by a little bit (clicking the button a tenth of a second earlier, etc...I mean, with intricacies like presure-sensitive stiff-arming and whatnot, there are just so many variables).

Now look at Tecmo: the limiting factor is the game itself. It is possible, in theory, to max out at that game. Because the game is so simple and moves slow enough, it's possible to do just about everything correctly. Take for example PRO T FLARE D. The game is simply not set up to defend that play. If it's picked, the middle reciever is open. There's nothing you can do about it. There are a couple of plays that will cover all the recievers, but even then, with an accurate QB you can still complete that play. Think about it. If you picked that play every single time, your opponent would have to pick the plays that cover all the recievers, which is, at best, a 2 out of 8 guess. And you have four downs to advance the chains. The game moves slow enough that anyone with any sort of skill can cycle to the appropriate reciever.

There's another play (I don't remember the name) that only LT can guard. There are three recievers at the bottom of the screen. LT (and only LT) is fast enough to sort of run in a circle and guard those players...sometimes.

And I haven't even gotten into the running game, for a change of pace.

My point is, in Tecmo Bowl, if you don't score EVERY TIME you have the ball (except for fumbles, which you can't do anything about) you're not any good at the game.

 

Rio Rebel

Administrator Emeritus<br>Elite Member
Oct 9, 1999
5,194
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Tecmo Bowl had those limitations. Super Tecmo eliminated them.

There are certain plays that are extremely difficult to defend when the opponent is familiar and skilled with it, but there are no plays like the original Tecmo Bowl where receivers are always open if timed correctly (as if the defender gets pushed off at the last minute).

The only similar thing I know of in Super Tecmo is the way you can control the nose guard and dive into the QB just as the ball is snapped. It can eliminate a passing attack for many teams, but there are some QB's that are fast enough to beat the tactic, and then you're stuck playing a sprawled out nose guard watching the opposing receiver tear off down the field.
 

ATLien247

Diamond Member
Feb 1, 2000
4,597
0
0
If only we could play this head-to-head over the internet... I would most certainly be up to your challenge, schizoid!