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Hyper Threading + Seti and other projects

Soulkeeper

Diamond Member
anyone experimenting with hyper threading on the P4's or Xeons
wonder what speeds would come out if you were crunchin two seti packs at once with hyper threading enabled
 
Thanks to TA member Barbary's seminal work on hyperthreading back in January 😀, there were additional discussions on this topic at Ars including:

This initial one
And another
Generic P4 discussion

One of the interesting issues that came up is how to bench SETI on a hyperthreaded machine in a way that would allow an "apples to apples" comparison to the current TLC database results, ie., when hyperthreaded, you see a production increase out of the box when compared to non-hyperthreaded, however apparently (if I am interpreting this correctly), the actual reported WU times are the same between hyperthreaded and non-hyperthreaded. So basically, the calculated time to process the WU drops significantly when hyperthreaded (leading to more WUs/day), but that isn't reflected in the CPU time reported in the result.sah file, if I'm not mistaken, or something like that... :Q 😕 😉

Roelof Engelbrect who authored Setispy and who helps manage the Ars TLC bench database, weighed in on the situation regarding the best way to have hyperthreaded benches reported...
 
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