Discussion [HWUB] Nvidia has a driver overhead problem. . .

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Magic Carpet

Diamond Member
Oct 2, 2011
If you put everything maxed on without understanding the visual vs perf impact of each individual setting, you will likely get a sub-par experience.
It is clear that the game has gone through the hands of a number of developers, performance and graphics quality can greatly vary from one place to another.

With DLSS enabled it runs well even with every individual setting set to the max, however. That’s the reason I bought 3090 for, to avoid tinkering with zillions of graphical settings. I thought 2080 Ti was ready for 4K, now I see, that even 3090 is pretty average for 4K high refresh, max RT quality gaming. And that ~500w of heat warming up my room during longer sessions...

I did test my older 4790K rig and it was fine in my games at 4K with 3090. Shadow of Tomb Raider was the only game lagging a bit in town areas, but still playable (>30 fps). Wish I had a Radeon 6000 series GPU to test it against, but I can’t get 1 for a reasonable price.
Last edited:


Super Moderator and Elite Member
Aug 22, 2001
Let's get this back on the front page.

I like to live vicariously through this guy's overclocking adventures. He seems to be seeing the overhead issue even with beastly hardware. I will leave this here for your edification -

tldw? Get treated for adult ADHD :p
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Diamond Member
Jan 31, 2011
That seems like a really odd result. I didn't watch the entire video, (other disclaimer, I had the audio off and there's no captions yet so I didn't hear anything that the person running the tests was saying) but in both cases neither GPU is really maxing out a single threat that would suggest a bottleneck. The overlay doesn't show GPU utilization for the Radeon like it dose for the 3090. I'd be more inclined to think it's a matter of the game running better on the Radeon. Given that WoW is an older game, it seems like one that might work well with Infinity Cache or at least see more of a boost than average titles would.
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