Hi.
I was just curious how your characters/inventory is "going" thus far.
NO SPOILERS BTY.
Heres mine;
----------------
Alex.D
Male
Augs/Biomods;
Slot 1 = Light.
Slot 2 = Vision Enhansement (Level 3).
Slot 3 = Neural Interface (Level 3).
Slot 4 = Thermal Masking (Level 1).
Slot 5 = Nothing.
Slot 6 = Health Leach Drone (Level 1).
Inventory (Main)
1 = Pistol (w/ Silencer & Glass Destabiliser)
2 = Shotgun (w/ Refire Rate)
3 = Sniper Rifle (w/ Silencer & Glass Destabiliser)
4 = Energy Blade
5 = Binoculars
6 = Concussion Grenade x1
Inventory (Secondary)
1 = MultiTool x8
2 = SMG
3 = Boltcaster
4 = Concussion Promixity Mine x4
5 = MedKit x10
6 = Energy Cell x2
GunMods (Un-Used)
Damage Increaser x1
EMP Converter x2
Ammo Scaventer x1
Fragmentary Round x1
3175 Credits
What about you guys/gals?
I was just curious how your characters/inventory is "going" thus far.
NO SPOILERS BTY.
Heres mine;
----------------
Alex.D
Male
Augs/Biomods;
Slot 1 = Light.
Slot 2 = Vision Enhansement (Level 3).
Slot 3 = Neural Interface (Level 3).
Slot 4 = Thermal Masking (Level 1).
Slot 5 = Nothing.
Slot 6 = Health Leach Drone (Level 1).
Inventory (Main)
1 = Pistol (w/ Silencer & Glass Destabiliser)
2 = Shotgun (w/ Refire Rate)
3 = Sniper Rifle (w/ Silencer & Glass Destabiliser)
4 = Energy Blade
5 = Binoculars
6 = Concussion Grenade x1
Inventory (Secondary)
1 = MultiTool x8
2 = SMG
3 = Boltcaster
4 = Concussion Promixity Mine x4
5 = MedKit x10
6 = Energy Cell x2
GunMods (Un-Used)
Damage Increaser x1
EMP Converter x2
Ammo Scaventer x1
Fragmentary Round x1
3175 Credits
What about you guys/gals?