How to get a music CD to play within Unreal Tournament?

Epsil0n00

Golden Member
Aug 29, 2001
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I was reading the UT FAQ over at 3DSpotlight.com and it was saying that there's a way to play an audio CD (instead of the in-game music) when playing UT. However, I could not figure out how to get it to work. Here is the text from the UT FAQ and the link to the page:

"UseCDMusic. Setting this to True will allow you to play music from an audio CD in the game. See the General console commands section for how to play music CD?s in the game."
LINK to UT FAQ

That text says to look at the console commands page, linked below. I tried to type into the command "CDTRACK 3" but it would always only play the same default in-game-music-track that plays when you start the game. Is it possible to get it to play an audio CD and how does one accomplish that? Any ideas?
Here's the other page with the console commands. Any help is much appreciated--I can't wait to frag somepeople while listening to Nine Inch Nails.

"CDTRACK num= Play the specified CD track."
LINK to UT Console Commands explainations

Thanks,
Epsil0n
:D :D :D
 

Epsil0n00

Golden Member
Aug 29, 2001
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thanks for the suggestion. That would be one way, but it wouldn't be as processor-independant as playing a CD. Any other ideas?
 

gsaldivar

Diamond Member
Apr 30, 2001
8,691
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"...it wouldn't be as processor-independant as playing a CD..."

You should have CPU power to spare ...after all, the bulk of the work is being done with your video card, not your CPU.

But you are right, playing an MP3 places a small load on the CPU.