How to fix the Half-Life underwater "hall of mirrors" or "opaque blue" problem in D3D on GeForce 3?

MutoidMan

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Aug 20, 2001
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Just wondering if anyone knows how to correct this problem. If I disable Fog Table Emulation in the Display Control Panel I get the "opaque blue" problem. If I enable Fog Table Emulation I get the "hall of mirrors" problem. I'm using the Detonator XP v23.11 drivers.