Hi guys,
My dad has a system with an Abit Siluro GF4MX440 64MB card, and the Detonator 30.82 drivers. When I play Q3A on his system, I am capped by the refresh rate at whatever resolution I try. I disabled sync to refresh in the game options in game menu, and also put vsync to "Always Off" in the OpenGL menu in Additional Properties, but this still happens.
The funny thing is, it only happens when I enable 2X or Quincunx FSAA, and doesn't happen when I either disable FSAA altogether or enable 4XFSAA, I didn't try 4XS since its for D3D only. What's up with that? How do I disable vsync in Quincunx FSAA(which is what I use)
I tried the nvidia 60hz refresh rate fix, but that only raised my refresh rate to the max my monitor supported at each resolution(75hz at 1024x768, the resolution I play at)...I'm still capped by that refresh rate.
Please help...I'm stumped!
My dad has a system with an Abit Siluro GF4MX440 64MB card, and the Detonator 30.82 drivers. When I play Q3A on his system, I am capped by the refresh rate at whatever resolution I try. I disabled sync to refresh in the game options in game menu, and also put vsync to "Always Off" in the OpenGL menu in Additional Properties, but this still happens.
The funny thing is, it only happens when I enable 2X or Quincunx FSAA, and doesn't happen when I either disable FSAA altogether or enable 4XFSAA, I didn't try 4XS since its for D3D only. What's up with that? How do I disable vsync in Quincunx FSAA(which is what I use)
I tried the nvidia 60hz refresh rate fix, but that only raised my refresh rate to the max my monitor supported at each resolution(75hz at 1024x768, the resolution I play at)...I'm still capped by that refresh rate.
Please help...I'm stumped!