How much video ram is enough

UsandThem

Elite Member
May 4, 2000
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cs1205 or should I call you mikelou26?



<< u are retarded >>



u are banned. u are going to banned again.
 

Compellor

Senior member
Oct 1, 2000
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<< What are the advantages of having 64mb of ram instead of 32? Does it affect gaming a lot? >>



64 MB of RAM will help with games that use a lot of textures, such as Quake 3 engine games. The larger memory capacity allows you to play without having to use S3TC techniques. The textures can be stored in video memory as opposed to the swap file on your hard drive.
 

nemo53160

Junior Member
Feb 3, 2001
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vidcard memory is also more important as you go to higher resolutions and color depths
if you have a big monitor and play at high res and 32 bit, 64 might be a good idea in the long run (better for upcoming games) also the next gen of vidcards is coming out fairly soon, so then the card your thinking about now will probably drop in price.
 

sojin

Member
Sep 19, 2000
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consider those Oxigen professional 3D CAD cards, I 'd say 64MB is not
an extreme measure...

also, how deep is your pocket? I basically can't afford a 64MB'er...
 

BFG10K

Lifer
Aug 14, 2000
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It depends what you use your card for. If you only do 2D stuff, 8 MB is more than enough.

If you use your card for 3D gaming it depends on what games you play. The older games tend to use smaller textures so 16 MB boards are just fine for them. For the newer games you need more video RAM, and if you're running with texture compression turned off and/or high detail/high res settings, you'll need even more memory.

32 MB is the standard these days and 64 MB is considered high-end.
 

Petro89

Golden Member
Jul 4, 2000
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The more vid memory u have, the less of a performance hit you'll take when playing in higher resolutions and 32 bit as opposed to 16. 16 meg cards are ideal for 800x600 at 16 bit. 32 meg cards are better for 1024x768 or higher and 32 bit. 64 meg cards will be even better.
 

yobarman

Lifer
Jan 11, 2001
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Rule of thumb.. &quot;more memory is good&quot; you can never have too much memory.. mmm memory.
 

BFG10K

Lifer
Aug 14, 2000
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Well I ply UT a lot at 1152x864.

In that case a 64 MB board is a better choice for you, especially if you're not using S3TC. UT is a very texture-hungry game.
 

1sikbITCH

Diamond Member
Jan 3, 2001
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<< also, how deep is your pocket? I basically can't afford a 64MB'er... >>



The Evil Kyro 64MB is $139 and is as good or better than Geforce II.
It is still a little buggy though but as the drivers mature so will performance.
Kyro II will be out soon and will compare in benchmarks to Geforce Ultra. I know some Nvidia freaks are gonna get upset about my statement but it's true. What the Kyro lacks in some areas it makes up for in bandwidth. You can run it at 1600 X 1200 X 32 and still get 70-80 fps with all the eye candy on. I know cause that's what I do. Try that with a Geforce:p