Seeing as how many people have 8 gigs or more of RAM now, I'm beginning to wonder if my measly 4 gigs is still enough for moderate/enthusiast gaming (single 5770 GPU currently). Are there any games that require or make use of more than 4 gigs, and would the difference be noticable?
I see a lot of debate about pagefile size and usage with many posts saying it should be as small as possible if you have a lot of RAM. Since my new SSD is coming next week, I'm not sure how much is a lot/enough, so I'm not sure what I should set that at.
Unless the game is compiled for 64-bit, it is limited to usually 2Gb (3Gb with some options set when compiled). either way, the game would be limited to a 32-bit address space.
To use >4gig Ram in a single program, you need two things:
1. 64-bit OS to even see/use more then 4gig RAM for the whole PC
2. 64-bit app to be able to use >4gig RAM for that specific app
Now I believe that pretty much all games and "regular" commercial applications are all 32-bit only (I believe Photoshop and some other apps are 64-bit, so they obviously could use >4Gig), so the apps themselves are limited to 2/3gig.
So for running one app at a time, >4gig doesn't help much, unless you have a 64-bit app.
But, with a 64-bit OS, and 8Gig of RAM, you can have 2 or 3 32-bit apps open at the same time, without having to swap to disk, so if you do multitask and have several apps open at a time, a 64-bit OS with 8gig would be helpfull. (like running several VM's at once).
As to the swap file, don't turn it off or set it to 0. Some programs don't like it. Either just let windows set it up by default, or set it to some reasonable amount (maybe 4Gig-ish?). It's perfectly safe to leave the swap file on the SSD, but you can always move it to a 2nd HD, or even just have swap files on both drives. Just because it's their, doesn't mean it will get used and slow you down.
edit: beaten by sub.mesa