How long until OpenGL 4.2 is integrated into Intel graphics?

GWestphal

Golden Member
Jul 22, 2009
1,120
0
76
I see Ivy Bridge will be an OpenGL 3.1 component, but the current release of OpenGL is 4.2. I'm just curious what kind of a difference that makes. What are the implications of running OGL 3.1 vs 4.2.

It seems AMD has OpenGL 4 support, why is Intel so far behind?
 

tweakboy

Diamond Member
Jan 3, 2010
9,517
2
81
www.hammiestudios.com
Pointless post!

You use the OpenGL drivers from nvidia or ATI. IVy's graphics card is turned off.

OpenGL is used for Adobe Photoshop and Premiere. Other then that you don't need it. don't stress!
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Pointless post!

You use the OpenGL drivers from nvidia or ATI. IVy's graphics card is turned off.

OpenGL is used for Adobe Photoshop and Premiere. Other then that you don't need it. don't stress!

Really they use it? You sure it's not OpenCL? Common confusion sometimes.

Anyway I didn't know they used any graphics API at all.
 

GWestphal

Golden Member
Jul 22, 2009
1,120
0
76
OpenGL is cross platform, DirectX is not. Plus, OpenGL fits into the whole Open platform, OpenGl, OpenCL, OpenAudio etc
 

GWestphal

Golden Member
Jul 22, 2009
1,120
0
76
I'm referring more towards mobile SKUs anyways, like what might be used in a Macbook Air
 

ViRGE

Elite Member, Moderator Emeritus
Oct 9, 1999
31,516
167
106
OpenGL 4.2? Probably not for a very long time. I can't see Intel bothering to add support for the atomics, since DX11 doesn't require it. Intel's OpenGL support is a checklist at best.
 

Red Hawk

Diamond Member
Jan 1, 2011
3,266
169
106
What does OpenGL do these days that is relevant?

id Tech engine games. Rage being the most high-profile example, but also Brink from back in the spring. Prey 2 will also be based on id Tech and thus use OpenGL, IIRC.