Currently, there is a transition happening to where 2GB will become to mainstream gaming amount. However, how far are we away from that where mainstream games will benefit significantly from them?
Yes, some games now currently use over 1GB RAM such as BF2 and the MMORPGs but they can be accused of being poorly coded or due to being online. 1GB is meant to still be plenty now for games like FEAR and Half Life 2 but future games like FEAR, HL2 etc how likely are they to need more than 1GB?
Given the Unreal 3 engine is looking to become a defacto standard (and maybe the future Cryengine) what is its likely needs to be regarding RAM since it's meant to be well-coded?
Yes, some games now currently use over 1GB RAM such as BF2 and the MMORPGs but they can be accused of being poorly coded or due to being online. 1GB is meant to still be plenty now for games like FEAR and Half Life 2 but future games like FEAR, HL2 etc how likely are they to need more than 1GB?
Given the Unreal 3 engine is looking to become a defacto standard (and maybe the future Cryengine) what is its likely needs to be regarding RAM since it's meant to be well-coded?