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How does Diablo2 work on nVidia boards (GF2MX specifically)? And does anyone know what API War3 is going to use?

Noriaki

Lifer
I had a Radeon 64MB Vivo for a little over a week...not terribly impressed, Diablo2 refused to run in D3D mode (after a clean Win98SE install) and the Win2000 drivers kinda blow...
Matrox's performance is pretty low for the G450, and I respect them for they are good at...but I run in 800x600x32x85 so anything from a TNT1 to a G400 is probably good enough 2D for me.
So that leaves 3dfx and nVidia, I think the NV20 will probably cost way to much for me. If 3dfx released two version of Rampage, a low-cost single chip version might be an option, but if not it will be GF2MX or V5-5500. I've never used a nVidia card (briefly had a TNT2 but it was incompatible with ALi chipset I had on my super7 board) so I've got a few questions related to them.

I've only used it in Glide on my V3, how well does D3D work with a nVidia based card?

And does anyone know what API War3 will use? I guess it won't be Glide...I heard War3 is T&L capable...so D3D would be my guess...but it could be OGL...anyone know either way? I just want to make sure it will run well on a Nvidia board.

Also while I'm at it, how are UT engine games? (Rune specifically)
Halflife? It's mini-GL based, but does it run well in full OpenGL or D3D?
How about EverQuest (not that I ever play it anymore..)

I think those are the only games I use Glide for....
 
D2 works just fine on my GeForce2 MX, and doesn't UT run in D3D mode, because if it does then it also works fine on the MX.
 
Diablo 2 runs fine. UT runs ok in D3D...better in OpenGL with the Loki dll. I found Rune to run great right out of the box, they obviously did some tweaking because it did much better than UT did with D3D. I run Half-Life at the max it allows (1280x960) in OpenGL with everything on and it runs great, better than any other game I own. Warcraft3 will use both OpenGL and D3D and I imagine it'll run fine on nvidia boards considering they were the first with T&L...blizz is probably using them as a standard. No clue about Everquest, I've purposely stayed away from it.

Oh yeah, I've got a regular GeForce SDR btw.
 
That's true about War3...I guess until the Radeon no one else had hardware T&L for them to test it on, and since War3 has most certainly been in development longer than Radeons have been around, I guess the GF is probably the standard for War3.
 
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