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How do you do this?

Be more specific 😛 How is what done ? He's using the editor, and a special command so when recording it looks smooth. In reality he's probably getting a few FPS, maybe even less.
 
To me it looks like he used the Sandbox editor for crysis and just changed the gravity locations and routes
 
Originally posted by: Molondo
To me it looks like he used the Sandbox editor for crysis and just changed the gravity locations and routes

Ok I've seen that mentioned before. Is there a tutorial? I know it isn't viewable in realtime but I could probably render something with this fancy DVW setup and put it up in HD when I get some bandwidth.
 
Originally posted by: Rubycon
Originally posted by: Molondo
To me it looks like he used the Sandbox editor for crysis and just changed the gravity locations and routes

Ok I've seen that mentioned before. Is there a tutorial? I know it isn't viewable in realtime but I could probably render something with this fancy DVW setup and put it up in HD when I get some bandwidth.

google is your friend. "sandbox 2 tutorial" should yield some good results. i used to have it bookmarked, but not anymore 🙁
 
its just a "gravity stream" created using sandbox 2 (editor for crysis).

as for it being realtime or not, beats me, but that certainly can be done realtime unless your machine is weak ;-)
 
I've played with the tornado feature in the editor with that many barrels and didn't have to prerecord it and speed up the frames... :/

On some of the more intensive stunts like this you need to but on something as small as this - you can run without anything special... Now its been 3-4 months since I've played last so I'm not sure how the whole gravity object works anymore.
 
Originally posted by: Coldkilla
I've played with the tornado feature in the editor with that many barrels and didn't have to prerecord it and speed up the frames... :/

On some of the more intensive stunts like this you need to but on something as small as this - you can run without anything special... Now its been 3-4 months since I've played last so I'm not sure how the whole gravity object works anymore.

Does this tornado feature creates a stationary vortex on a user definable axis? The barrels seem almost magnetically attracted to it. 😀
 
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