How do you count FPS during a game?

Mattlock

Senior member
Nov 28, 1999
492
0
0
I see alot of people posting their FPS during "quake" or UT and I wanted to test my new card. How do you count the FPS during a game? What software do you use?

thnks,

Mattlock
 

Vortex22

Diamond Member
Sep 6, 2000
4,976
1
81
Hmm I forget the command for Quake3 .. I think it's like "cg_drawfps 1" in the console.
 

Burnsy

Member
Dec 30, 2001
90
0
0
You have to put a / before it so it would be "/cg_drawfps 1"

As for UT, pull down the tools menu and select "timedemo statistics" then go back into game.
 

xes

Senior member
Dec 24, 2000
217
11
81
For d3d games without a counter, you can use fraps

edit:
I know it's not what you asked, but it is a handy little prog=)


 

Brodde

Junior Member
Jan 15, 2002
13
0
0
In quake use "timedemo" to get an average FPS.
in the console type "/timedemo 1" then run a demo and check the console for the avg. FPS.

Some demos are harder on the hardware the others, if you run the standard "DEMO001" or "DEMO002" you would get a higher FPS then if you run any of the intense test-demos that can be found on the web.

"/cg_drawfps 1" will show you the FPS during the game, but it changes all the time, and depends a lot on how many players, items, lighteffects ands so on that are visible.
 

AnujTech

Junior Member
Jan 28, 2002
21
0
0
Then again, the FPS is only as good, or as bad as the monitor refresh rate. Nice to know you are getting 120FPS, but with a 75Hz refresh, you might as well go easy on the hardware...

AnujTech
 

InterWebGuy

Member
Feb 10, 2001
89
0
0
well, a handy util in CS (and all the HL engine games for that matter) is net_graph. You don't get a summary or anything, but it does allow you to figure out where you're losing frames (connection or video card).
Type net_graph followed by 0 (off) 1(low setting) or 2 (full setting, but very distracting if you're playing :p)
Hope this helps.
 

AnujTech

Junior Member
Jan 28, 2002
21
0
0


<< well, a handy util in CS (and all the HL engine games for that matter) is net_graph. You don't get a summary or anything, but it does allow you to figure out where you're losing frames (connection or video card).
Type net_graph followed by 0 (off) 1(low setting) or 2 (full setting, but very distracting if you're playing :p)
Hope this helps.
>>



Actually "net_graph 1" is the default medium information setting, "net_graph 2" is the full-blown graphical analysis, and "net_graph 3" is just the ping, in/out k/s stream, and the FPS.

If all you want in CS is just the FPS use this setting: "cl_showfps 1" and consequently "cl_showfps 0" to turn it off.

AnujTech