- Jun 24, 2001
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I thought that the only justification nVidia had for calling the GeForce4 MX anything more than a GeForce2 (MX?) is it's "Lightspeed Memory Architechture II," as it's core feature set is identical to the GeForce2. However, the nForce2 uses shared system memory INSTEAD, and therefore benefits little. From what I was told, without the LMAII speed-boost, a GeForce4 MX is effectively a GeForce2, and in this case effectively a higher-clocked nForce1. I would expect an nForce1 to be slower than other GeForce2 MX's simply because it didn't have dedicated memory whne a real MX card did. I was expecting the nForce2's nForce1-class graphics to CRAWL with a modern game like UnrealII.
Just for laughs, when my brother brought home an MSI K7N2G-LISR, we decided to run UnrealII on it before throwing in an AGP8x GeForce4 Ti4200. We really didn't expect it to run smoothly (Albiet, at 640x480)! It was indeed smooth enough to play comfortably, even in wide open terrain. Then we discovered that the 512MB (2x256MB DualDDR266) wasn't even in the right slots for dual-channel operation. That means it was sharing memory bandwidth with the AthlonXP, effectively stealing every bit of video bandwidth straight from the AthlonXP's FSB! We swapped some DIMMs around, cranked up all the settings and were able to play comfortably at much higher resolutions.
It can't run 3Dmark2003 (GeForce2 feature set only supports one test, and it happens to crash on this machine), but now I almost feel that it's a waste to stick an AGP8x GeForce4 Ti4200 in here!
Just for laughs, when my brother brought home an MSI K7N2G-LISR, we decided to run UnrealII on it before throwing in an AGP8x GeForce4 Ti4200. We really didn't expect it to run smoothly (Albiet, at 640x480)! It was indeed smooth enough to play comfortably, even in wide open terrain. Then we discovered that the 512MB (2x256MB DualDDR266) wasn't even in the right slots for dual-channel operation. That means it was sharing memory bandwidth with the AthlonXP, effectively stealing every bit of video bandwidth straight from the AthlonXP's FSB! We swapped some DIMMs around, cranked up all the settings and were able to play comfortably at much higher resolutions.
It can't run 3Dmark2003 (GeForce2 feature set only supports one test, and it happens to crash on this machine), but now I almost feel that it's a waste to stick an AGP8x GeForce4 Ti4200 in here!
