Originally posted by: ShawnD1
Is there a way I can force OpenGL and D3D programs to use either 16-bit or 24-bit color instead of 32-bit? My card is a Radeon 9600XT, and I'm using Windows XP Home.
Originally posted by: MercenaryForHire
Why the hell would you want to make a 9600XT run at 16 or 24bpp?
Originally posted by: ShawnD1
Originally posted by: MercenaryForHire
Why the hell would you want to make a 9600XT run at 16 or 24bpp?
So my performance doesn't lick ass? There is absolutely no way to get smooth gaming with a 9600XT when using 32-bit color.
Originally posted by: Nail
For modern graphics cards, 16-bit color will likely reduce performance.
A 9600XT should be able to play any game on the market with good performance. Reduce texture detail.
Then your graphics card isn't to blame.In Neverwinter Nights, reducing texture detail doesn't help at all. 64MB textures (best) and 16MB (crappy) textures give the same performance (30-40 fps).
There is absolutely no way to get smooth gaming with a 9600XT when using 32-bit color.