- Jan 29, 2007
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It's like an episode of How Things Are Made. 600 hours of work though, that's crazy.
But but... I can write code!
Ah fuck it, who am I kidding. Dude's gonna end up being some process engineer for some huge company making millions designing production lines and I'm going nowhere in life.
Am I the only one who's more impressed with the time they put in that useless project rather than the level of difficulty? When you think about it, it's simply many (many!) independent systems put one after the other. But the technical level of each one is not that high.
yeah someone posted that last year or so. very cool project
Am I the only one who's more impressed with the time they put in that useless project rather than the level of difficulty? When you think about it, it's simply many (many!) independent systems put one after the other. But the technical level of each one is not that high.
I'd probably just sit and stare at these balls moving around for hours.
I like the basketball shooting part. Must've taken a while getting that tuned for 99.9% shot percentage. I'd probably just sit and stare at these balls moving around for hours.
Ah fuck it, who am I kidding. Dude's gonna end up being some process engineer for some huge company making millions designing production lines and I'm going nowhere in life.
Even more than that is the flow, as you mentioned one has a bit of randomness. The one that follows can take various loads to handle the randomness of the one before it. Making all that happen without overloading one section is pretty amazing. Also, I only saw one minor flaw (soccer ball got stuck) but nothing fell out, even on the roller coaster.It's not even technical level. I couldn't even think of some of the innovative transport devices.
That's because you don't work in the packaging or manufacturing industry.It's not even technical level. I couldn't even think of some of the innovative transport devices.
Accumulation + speed following is a simple way of doing it.Even more than that is the flow, as you mentioned one has a bit of randomness. The one that follows can take various loads to handle the randomness of the one before it. Making all that happen without overloading one section is pretty amazing. Also, I only saw one minor flaw (soccer ball got stuck) but nothing fell out, even on the roller coaster.
