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"You are once again Gordon Freeman," described Gabe Newell, managing director and co-founder of Valve. "You are awakened in the future. Several of the characters from [the original game] are back, including Barney the security guard, the G-Man, about whom you learn more and in whose employ you now are, and several of the scientists. There are new characters as well, most prominently Alyx, whose mother was killed during the events of the original game. The story is once again conveyed entirely within the course of playing the game."
"We've learned a lot from our experiences with the mod community and with Counter-Strike and Day of Defeat," said Newell. "Half-Life 2 will be a much better platform for mod authors than Half-Life 1."
One of Half-Life's most popular mods was "Team Fortress Classic". Valve was so impressed with the game, it bought the rights and began working on "Team Fortress 2". But there haven't been any updates on the game since 1999.
There still aren't. But Newell did say "After we finish the announcement process for Half-Life 2, we will provide an update on Team Fortress 2."
The expectations among gamers for "Half-Life 2" are incredibly high ? which might explain why Valve has kept its corporate mouth shut ? even though it has been working on the game since it shipped the first "Half-Life" in 1998. If there's one lesson other developers have learned the hard way, it's that too much hype can crush a game before it even launches
"You are once again Gordon Freeman," described Gabe Newell, managing director and co-founder of Valve. "You are awakened in the future. Several of the characters from [the original game] are back, including Barney the security guard, the G-Man, about whom you learn more and in whose employ you now are, and several of the scientists. There are new characters as well, most prominently Alyx, whose mother was killed during the events of the original game. The story is once again conveyed entirely within the course of playing the game."
"We've learned a lot from our experiences with the mod community and with Counter-Strike and Day of Defeat," said Newell. "Half-Life 2 will be a much better platform for mod authors than Half-Life 1."
One of Half-Life's most popular mods was "Team Fortress Classic". Valve was so impressed with the game, it bought the rights and began working on "Team Fortress 2". But there haven't been any updates on the game since 1999.
There still aren't. But Newell did say "After we finish the announcement process for Half-Life 2, we will provide an update on Team Fortress 2."
The expectations among gamers for "Half-Life 2" are incredibly high ? which might explain why Valve has kept its corporate mouth shut ? even though it has been working on the game since it shipped the first "Half-Life" in 1998. If there's one lesson other developers have learned the hard way, it's that too much hype can crush a game before it even launches
