I was wondering what is better for Half-Life Blue Shift. OpenGL or Direct3D? Both of them look strange somehow. I have a Voodoo5 card.
I do not know which one is faster etc, since I do not know how to benchmark in the BlueShift. I remember there was something with HL and D3D drivers. Is it fixed in Blue Shift? For me D3D looks better than OGL for some reason.
I do not know which one is faster etc, since I do not know how to benchmark in the BlueShift. I remember there was something with HL and D3D drivers. Is it fixed in Blue Shift? For me D3D looks better than OGL for some reason.