ShreddedWheat
Senior member
16 minutes on firingsquad....looks really good
This is when we should worry that Absolution will become what Conviction was to Splinter Cell.
Conviction turned Splinter Cell into an action game with stealth elements, where you were pretty much meant to beat up or kill all the guards rather than avoid them. IOI have already said they want you to be able to play Hitman Absolution in this way, make it a fun experience for action fans to take out all of the hostiles, or use the instincts mode so they can try stealth now and then in a casual way.What do you mean by this comment? The only splinter cell I ever played was the original one. Are you worried that a new developer will ruin it? Because so far the trailers look great to me. It's certainly possible that the trailers are just hype though, but we'll just have to wait and see.
The "cool new thing" that major developers like to do with their products nowadays is essentially make them dumber, in order to appeal to a wider audience. The Splinter Cell series is a perfect example of this.What do you mean by this comment? The only splinter cell I ever played was the original one.
Are you worried that a new developer will ruin it?
This is when we should worry that Absolution will become what Conviction was to Splinter Cell.
What the f*%^ did I just watch?
While the Splinter Cell games are about sneaking and hiding in the shadows, the Hitman games are about hiding in plain sight. Seriously. THAT's where the fun is, and THAT's what set Hitman apart from other stealth-based games. Picking a disguise, expertly hiding bodies, choosing the best method to eliminate a Mark, walking by guards/henchmen without raising suspicion,often times not even drawing a weapon, sneaking, or being noticed. It was awesome when done well, and truly made you feel like a total badass.
I've been with each series since their first game, and love them both (though Splinter Cell went downhill with Double Agent, and Conviction was just...) but they are very different styles of game WITHIN the same genre.
At least at the end there seemed to be some disguising and trickery going on, I just hope it's not thrown in as an afterthought, so they can force Conviction-like action down our throats.
What the f*%^ did I just watch?
While the Splinter Cell games are about sneaking and hiding in the shadows, the Hitman games are about hiding in plain sight. Seriously. THAT's where the fun is, and THAT's what set Hitman apart from other stealth-based games. Picking a disguise, expertly hiding bodies, choosing the best method to eliminate a Mark, walking by guards/henchmen without raising suspicion,often times not even drawing a weapon, sneaking, or being noticed. It was awesome when done well, and truly made you feel like a total badass.
I've been with each series since their first game, and love them both (though Splinter Cell went downhill with Double Agent, and Conviction was just...) but they are very different styles of game WITHIN the same genre.
At least at the end there seemed to be some disguising and trickery going on, I just hope it's not thrown in as an afterthought, so they can force Conviction-like action down our throats.
The gamely reminds me of DE:HR.
Watching that video makes me nervous. I am an average Hitman player but I don't like to take risks. The beginning 5 minutes where he's sneaking behind bookcases as someone passes, was really scary to me. I was thinking "what would I do here?" and the answer was always "nah, I'll wait here to be sure."
What the f*%^ did I just watch?
While the Splinter Cell games are about sneaking and hiding in the shadows, the Hitman games are about hiding in plain sight. Seriously. THAT's where the fun is, and THAT's what set Hitman apart from other stealth-based games. Picking a disguise, expertly hiding bodies, choosing the best method to eliminate a Mark, walking by guards/henchmen without raising suspicion,often times not even drawing a weapon, sneaking, or being noticed. It was awesome when done well, and truly made you feel like a total badass.
Conviction turned Splinter Cell into an action game with stealth elements, where you were pretty much meant to beat up or kill all the guards rather than avoid them. IOI have already said they want you to be able to play Hitman Absolution in this way, make it a fun experience for action fans to take out all of the hostiles, or use the instincts mode so they can try stealth now and then in a casual way.
In other words, it sounds like they are going to ruin the Hitman series. 😉
I did, but my post didn't really reference the video, just what IOI have been saying about the game. Everything they have been bragging about has been related to making Hitman more accessible and more appealing to shooter fans, which just sounds like a terrible idea to me.Did you watch the whole video? He used stealth for the first 10 minutes of game play, taking down 4 or 5 cops silently. He then took another cop hostage and backed his way out a bit before there were too many cops to deal with so he fled. Got spotted by a chopper and near the end took out another cop, stole his uniform and made his way past a jillion other cops without incident and blended out into the crowd.
Totally reminds me of Hitman.