Hitman gameplay footage

Modular

Diamond Member
Jul 1, 2005
5,027
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Looks decent to me. Makes me want to fire up Blood Money again. That first carnival level was facking awesome.
 

Dankk

Diamond Member
Jul 7, 2008
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This is when we should worry that Absolution will become what Conviction was to Splinter Cell.
 

gorcorps

aka Brandon
Jul 18, 2004
30,739
454
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Looks like they took Splinter Cell Conviction and put a bald(er) guy in it. I liked that game enough for what it was... but I don't want my Hitman done like that.

Not one bit
 

QuantumPion

Diamond Member
Jun 27, 2005
6,010
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If that is representative of actual gameplay and not just a big scripted sequence, well damn I can't wait. Looks amazing. Too bad they couldn't get the original 47 voice actor or Jesper Kyd for the soundtrack. But the music sounds good anyway. I like the x-ray vision, seems more immerse than going into a menu to look at a minimap.

Dunno why some people are complaining about this not looking like classic Hitman. I guess if you were used to running and gunning every mission perhaps you're just not used to the stealth aspect?
 

QuantumPion

Diamond Member
Jun 27, 2005
6,010
1
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This is when we should worry that Absolution will become what Conviction was to Splinter Cell.

What do you mean by this comment? The only splinter cell I ever played was the original one. Are you worried that a new developer will ruin it? Because so far the trailers look great to me. It's certainly possible that the trailers are just hype though, but we'll just have to wait and see.
 

motsm

Golden Member
Jan 20, 2010
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What do you mean by this comment? The only splinter cell I ever played was the original one. Are you worried that a new developer will ruin it? Because so far the trailers look great to me. It's certainly possible that the trailers are just hype though, but we'll just have to wait and see.
Conviction turned Splinter Cell into an action game with stealth elements, where you were pretty much meant to beat up or kill all the guards rather than avoid them. IOI have already said they want you to be able to play Hitman Absolution in this way, make it a fun experience for action fans to take out all of the hostiles, or use the instincts mode so they can try stealth now and then in a casual way.

In other words, it sounds like they are going to ruin the Hitman series. ;)
 

busydude

Diamond Member
Feb 5, 2010
8,793
5
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Looks like all the hints will be displayed.. they ripped off the x-ray and hints part from Batman: AA. I want to find my own way of completing the mission.. not by following a bunch of hints.

The game felt like the usual mainstream crap.. with that music. I miss Jesper Kyd's score.
 

Dankk

Diamond Member
Jul 7, 2008
5,558
25
91
What do you mean by this comment? The only splinter cell I ever played was the original one.
The "cool new thing" that major developers like to do with their products nowadays is essentially make them dumber, in order to appeal to a wider audience. The Splinter Cell series is a perfect example of this.

The original Splinter Cell game was a fine game indeed. I'd even say it was revolutionary for the stealth genre. It was a tough, but satisfying third person espionage game where you used a combination of nightvision, thermal imaging, and an array of gadgets that let you approach the objective how you wanted to. Controlling your movement was critical to your success, as you quite literally tip-toed through the shadows just inches behind your enemies. If you were sighted a certain number of times, then it would be game over. Period. (Death wasn't an exclusive means to end the game.)

Splinter Cell: Conviction was the latest entry in the series, and it marks where Ubisoft said "fuck it" and diluted the game to make it much easier; not to mention, much more uninteresting. There's no more nightvision gadget, as Sam Fischer now has the magical ability to see in the dark with his own eyes. The entire screen changes colors automatically when you become invisible. You can also somehow freeze time and insta-kill multiple people at once. Injured? No problem, just stand behind a corner and suck your thumb while the regenerating health kicks in. Oh, and all of the pistols have infinite ammo right from the start, in case they weren't already the best weapon in the game. Also, I hope you enjoy lots of pretty cutscenes. The entire game holds your hand. In fact, the very end of the game (without spoiling anything) is just a giant quicktime event and involves no challenge whatsoever.

I digress... Conviction was a fine game on it's own merits, but as a Splinter Cell title, it was disappointing.

What do I think of the new Hitman? Based on that video, I think it looks nothing like the style of the older Hitman games. In fact it looks like a reskin of Conviction, running on the exact same engine.

I hope that video isn't representative of the entire game, because it looked extremely linear and scripted. What made Hitman so great is how non-linear it was; there were so many ways you could approach an objective, and half the fun was planning out your moves, executing them, and if you made a mistake, adapting to it and moving on.

In this one, it looks like Agent 47 borrowed Batmans magical "detective goggles" or whatever.

Are you worried that a new developer will ruin it?

I never said anything about different developers. It doesn't take a new developer to ruin a series (see: Splinter Cell).
 

Cheesetogo

Diamond Member
Jan 26, 2005
3,824
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This is when we should worry that Absolution will become what Conviction was to Splinter Cell.

If they had replaced 47 with the splinter cell guy, I would have thought that was a video of Conviction.

Edit: I didn't watch enough of the video. It looks okay. Glad to see that they're keeping it based in stealth and not overblown action nonsense like Conviction. Not a big fan of it using a cover system, but it looks alright. I always enjoyed the "hide in plain sight" method that is usually employed in Hitman games. Hope that 5 doesn't throw too much of that out.
 
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Sulaco

Diamond Member
Mar 28, 2003
3,825
46
91
What the f*%^ did I just watch?


While the Splinter Cell games are about sneaking and hiding in the shadows, the Hitman games are about hiding in plain sight. Seriously. THAT's where the fun is, and THAT's what set Hitman apart from other stealth-based games. Picking a disguise, expertly hiding bodies, choosing the best method to eliminate a Mark, walking by guards/henchmen without raising suspicion,often times not even drawing a weapon, sneaking, or being noticed. It was awesome when done well, and truly made you feel like a total badass.

I've been with each series since their first game, and love them both (though Splinter Cell went downhill with Double Agent, and Conviction was just...) but they are very different styles of game WITHIN the same genre.

At least at the end there seemed to be some disguising and trickery going on, I just hope it's not thrown in as an afterthought, so they can force Conviction-like action down our throats.
 
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Rifter

Lifer
Oct 9, 1999
11,522
751
126
What the f*%^ did I just watch?


While the Splinter Cell games are about sneaking and hiding in the shadows, the Hitman games are about hiding in plain sight. Seriously. THAT's where the fun is, and THAT's what set Hitman apart from other stealth-based games. Picking a disguise, expertly hiding bodies, choosing the best method to eliminate a Mark, walking by guards/henchmen without raising suspicion,often times not even drawing a weapon, sneaking, or being noticed. It was awesome when done well, and truly made you feel like a total badass.

I've been with each series since their first game, and love them both (though Splinter Cell went downhill with Double Agent, and Conviction was just...) but they are very different styles of game WITHIN the same genre.

At least at the end there seemed to be some disguising and trickery going on, I just hope it's not thrown in as an afterthought, so they can force Conviction-like action down our throats.

I feel the same way
 

flyboy84

Golden Member
Jul 21, 2004
1,731
0
76
Doesn't look that bad to me. One thing that bothers me is that he was killing cops. I guess that depends on your play style, but for me, 47 was/is a "good" badguy...I would always let cops/soldiers/civilians live if I could. This was very hard in the russian missions in Silent Assassin, and I also particularly remember the witness protection mission in Blood Money. You had to get the microfiche from the guy's wife, and the easy way was to sabotage the BBQ grill, killing her. The hard way involved seducing her as the pool boy, but that didn't always work.

Also, anyone reminded of Inception by the blaring horns in the soundtrack?
 

QuantumPion

Diamond Member
Jun 27, 2005
6,010
1
76
What the f*%^ did I just watch?


While the Splinter Cell games are about sneaking and hiding in the shadows, the Hitman games are about hiding in plain sight. Seriously. THAT's where the fun is, and THAT's what set Hitman apart from other stealth-based games. Picking a disguise, expertly hiding bodies, choosing the best method to eliminate a Mark, walking by guards/henchmen without raising suspicion,often times not even drawing a weapon, sneaking, or being noticed. It was awesome when done well, and truly made you feel like a total badass.

I've been with each series since their first game, and love them both (though Splinter Cell went downhill with Double Agent, and Conviction was just...) but they are very different styles of game WITHIN the same genre.

At least at the end there seemed to be some disguising and trickery going on, I just hope it's not thrown in as an afterthought, so they can force Conviction-like action down our throats.

The mission in the that trailer reminded me of the first mission of Contracts where you are escaping the asylum - just an intro mission. While I'm sure there is a good chance that this new developer could ruin the franchise, I'm not worried from what I've seen so far.

I especially liked, near the end of the trailer, when they showed how disguises work and how other people can recognize you or take more scrutiny, as 47 tries to non-nonchalantly eat a donut to keep his face turned away. :whiste:
 

Red Storm

Lifer
Oct 2, 2005
14,233
234
106
WTF, I felt like I was watching an Arkham Asylum mod. Are they really turning it into an action game? D:

I remember what happened to the Splinter Cell series. I'll wait for more info before deciding, but from what I saw I definitely won't be getting this one.
 

obidamnkenobi

Golden Member
Sep 16, 2010
1,407
423
136
I'm always reminded of Chris Livingston's write up about Batman:AA:
"Detective mode let's me see through walls. Just like a real detective"

yeah.. no thanks.
 

RomanMtz

Golden Member
Nov 12, 2004
1,035
4
81
The gamely reminds me of DE:HR.

My thoughts exactly... both being Square Enix games I think some aspects of DE:HR were borrowed.

I'm not saying it's a bad thing, I actually loved how DE:HR's cover system worked... combine that with what another fellow member said about disguises etc. and I think this might be a winner.

Graphics and lighting system looks awesome as well...
 

sygyzy

Lifer
Oct 21, 2000
14,001
4
76
Watching that video makes me nervous. I am an average Hitman player but I don't like to take risks. The beginning 5 minutes where he's sneaking behind bookcases as someone passes, was really scary to me. I was thinking "what would I do here?" and the answer was always "nah, I'll wait here to be sure."
 

Red Storm

Lifer
Oct 2, 2005
14,233
234
106
Watching that video makes me nervous. I am an average Hitman player but I don't like to take risks. The beginning 5 minutes where he's sneaking behind bookcases as someone passes, was really scary to me. I was thinking "what would I do here?" and the answer was always "nah, I'll wait here to be sure."

Ha, I know the feeling! Luckily Batman dropped by and gave us his wall hacks, so it should be no problem. ;)
 

Childs

Lifer
Jul 9, 2000
11,313
7
81
Is there no penalty for killing cops? I'm not trying to be pc here, just seems strange that he kills them without consequence. Even in GTA when you kill civilians the cops come after you.
 

mindcycle

Golden Member
Jan 9, 2008
1,901
0
76
What the f*%^ did I just watch?


While the Splinter Cell games are about sneaking and hiding in the shadows, the Hitman games are about hiding in plain sight. Seriously. THAT's where the fun is, and THAT's what set Hitman apart from other stealth-based games. Picking a disguise, expertly hiding bodies, choosing the best method to eliminate a Mark, walking by guards/henchmen without raising suspicion,often times not even drawing a weapon, sneaking, or being noticed. It was awesome when done well, and truly made you feel like a total badass.

Well, I think it's safe to assume that this is just one level (maybe the first) in the game. Once he gets the police outfit he is hiding in plain sight pretty much. You can tell some of the gameplay mechanics are going to be different that previous games, but as long as they don't overly simplify things it looks like those changes may be ok and add to the overall tension.

IDK, i'm going to wait to pass judgement until the game is actually out. This gameplay vid did spark my interest however. Looks like it could be a lot if fun.
 

paperfist

Diamond Member
Nov 30, 2000
6,539
286
126
www.the-teh.com
Conviction turned Splinter Cell into an action game with stealth elements, where you were pretty much meant to beat up or kill all the guards rather than avoid them. IOI have already said they want you to be able to play Hitman Absolution in this way, make it a fun experience for action fans to take out all of the hostiles, or use the instincts mode so they can try stealth now and then in a casual way.

In other words, it sounds like they are going to ruin the Hitman series. ;)

Did you watch the whole video? He used stealth for the first 10 minutes of game play, taking down 4 or 5 cops silently. He then took another cop hostage and backed his way out a bit before there were too many cops to deal with so he fled. Got spotted by a chopper and near the end took out another cop, stole his uniform and made his way past a jillion other cops without incident and blended out into the crowd.

Totally reminds me of Hitman.
 

motsm

Golden Member
Jan 20, 2010
1,822
2
76
Did you watch the whole video? He used stealth for the first 10 minutes of game play, taking down 4 or 5 cops silently. He then took another cop hostage and backed his way out a bit before there were too many cops to deal with so he fled. Got spotted by a chopper and near the end took out another cop, stole his uniform and made his way past a jillion other cops without incident and blended out into the crowd.

Totally reminds me of Hitman.
I did, but my post didn't really reference the video, just what IOI have been saying about the game. Everything they have been bragging about has been related to making Hitman more accessible and more appealing to shooter fans, which just sounds like a terrible idea to me.