haha
yup increasing the agp bus seems to have little effect with Current video cards and games
they just havn't reached the point yet where the use of the full theoretical 2.1GB/s of the 8x AGP bus (which btw the pci bus is at 133MB/s which is doubled then multiplied by 8 to get agp 8x )
no need to increase the agp bus
it's probably like a 10 to 1 comparison or something crazy when talking about the effect of increases in mhz when compared to the FSB.
This will change tho, aventually video cards will probably be pulling 20GB/s or more through their interconnect and people will be saying that it's not being used when the video cards are only pulling like 12 or 14GB/s of it. It's just a matter of maximizing the breathing room of future technologies by keeping the standards/protocols/interconnects/etc. updated well before the actual components actually need or have the ability to utilize such techs to their full potential, agp 8x might have offerred nearly no noticeable advantage over 4x, but it was a move that cost next to nothing to do (comparatively speaking) and left the door open for all companies in this business to use the bandwidth if necessary in their future products.
i think it's possible we could max out agp 8x in the next gen cards (what i mean by this is having a more sustained and constant supply of data at or near the theoretical max of the 8x's bandwidth being attained quite frequently in real world situations), these new ones that just came out are probably close if not doing it quite often during gameplay/benchmarks as it is. But you have to know that it's hard to keep an agp bus fully saturated for any long period of time when it is mostly only responsible for the transfer of data to and from one memory location to another usually only when the video card needs/requests a transfer, otherwise it is probably mostly idle or atleast only working at a fraction of it's potential during game play when textures, and other vital game files aren't being requested to work on and transfers aren't needed.
guess you could think of it like an ftp server sending homework to someone over the internet.
they do their homework only when they get it and they probably aren't requesting more data till they are done with a good chunk of the work, can clear up more space, etc,.
/me imagines a mythical agp bus with like 20GB/s bandwidth to a vid card with over 1GB of crazy vid memory from the 4GB or more of installed system memory
