This is a video on relationship compatibility between Little Miss Gamer and other gamer types. She makes some interesting points, especially near the end where she asks when did games start being less fun. Below the link I made some comments where I try to answer that question.
Note: I'm not a fan of Little Miss Gamer, so even if you don't like the show, be sure to check out other videos on the website, specifically from That Guy With The Glasses/Nostalgia Critic. Those are great.
http://thatguywiththeglasses.c...186-high-compatibility
In Little Miss Gamer's category of games, I'd probably be between a Casual and Hardcore gamer. I like to keep playing newer games, prefer to play alone and singleplayer games 95% of the time.
My girlfriend is a Casual gamer. She owns consoles, but barely plays them, and is not interested in beating games, ever. She plays for enjoyment in the moment. If a game is too hard, she stops playing because it becomes frustrating and thus, not enjoyable. This makes sense, but it still frustrates me - why play games if you're not going to beat them due to a little frustration. I guess I like to take the whole game into consideration.
Little Miss Gamer also brought up another interesting topic. When did games start being less fun? This could have many answers and I have a few.
It happened when we started to grow up. I never realized this when I was young playing NES games, but most of the time, with the exception of Super Mario games, I couldn't finish the games because they were too hard... and I would play the same levels over and over and over. We didn't mind repeating things then. Also, something that seemed like a huge level back then is just a 5 minute thing today. Today, we have less time probably due to college or work, thus creating a deficiency in the patience we used to have to waste all that time without caring. And prioritization on spending, forces me to investigate a game so that I make a smart purchase and get the most for my money.
I don't know from a girl's perspective, but from a guy's perspective, social gaming is very competitive. Guys would tell me that they were better than me in skill, intelligence, etc, because they finished this game on this difficulty or were able to solve a certain puzzle without any help. These people would humiliate me, especially in front of others. This made me take games more seriously. I'm sure this took a hand in the way I approach games, but for the negative side. Game designers were also partly responsible. Instead of making the game fun, they put cool items in hidden locations which you could only find if you searched every inch of the map. Systematic searching is not fun, except for the bragging rights later. This makes you plan more and playing less for the moment. Playing for the moment is fun. I guess this is why I prefer more linear games to big non-linear ones.
I'm sure there are more things that contribute to games being less fun as we grow up. This is why I most certainly agree with Little Miss Gamer that some of us need to reevaluate our ideals when it comes to playing games in order to inject the old fun back into gaming. I guess, in a small way, my girlfriend has it right.
Note: I'm not a fan of Little Miss Gamer, so even if you don't like the show, be sure to check out other videos on the website, specifically from That Guy With The Glasses/Nostalgia Critic. Those are great.
http://thatguywiththeglasses.c...186-high-compatibility
In Little Miss Gamer's category of games, I'd probably be between a Casual and Hardcore gamer. I like to keep playing newer games, prefer to play alone and singleplayer games 95% of the time.
My girlfriend is a Casual gamer. She owns consoles, but barely plays them, and is not interested in beating games, ever. She plays for enjoyment in the moment. If a game is too hard, she stops playing because it becomes frustrating and thus, not enjoyable. This makes sense, but it still frustrates me - why play games if you're not going to beat them due to a little frustration. I guess I like to take the whole game into consideration.
Little Miss Gamer also brought up another interesting topic. When did games start being less fun? This could have many answers and I have a few.
It happened when we started to grow up. I never realized this when I was young playing NES games, but most of the time, with the exception of Super Mario games, I couldn't finish the games because they were too hard... and I would play the same levels over and over and over. We didn't mind repeating things then. Also, something that seemed like a huge level back then is just a 5 minute thing today. Today, we have less time probably due to college or work, thus creating a deficiency in the patience we used to have to waste all that time without caring. And prioritization on spending, forces me to investigate a game so that I make a smart purchase and get the most for my money.
I don't know from a girl's perspective, but from a guy's perspective, social gaming is very competitive. Guys would tell me that they were better than me in skill, intelligence, etc, because they finished this game on this difficulty or were able to solve a certain puzzle without any help. These people would humiliate me, especially in front of others. This made me take games more seriously. I'm sure this took a hand in the way I approach games, but for the negative side. Game designers were also partly responsible. Instead of making the game fun, they put cool items in hidden locations which you could only find if you searched every inch of the map. Systematic searching is not fun, except for the bragging rights later. This makes you plan more and playing less for the moment. Playing for the moment is fun. I guess this is why I prefer more linear games to big non-linear ones.
I'm sure there are more things that contribute to games being less fun as we grow up. This is why I most certainly agree with Little Miss Gamer that some of us need to reevaluate our ideals when it comes to playing games in order to inject the old fun back into gaming. I guess, in a small way, my girlfriend has it right.
