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Here's the massive changelog for Baldur's Gate 2 Enchanced Edition's 1.3 Patch

You really have to give these guys credit for the effort they are putting into these extended editions. Clearly they're not just out for a quick buck.

I played through both BG1 and BG2 EE and enjoyed them a lot and would now recommend them as the best versions of BG and BG 2.
 
Damn, had no idea they intended to improve so many aspects of the game. Reducing the volume on the Web spell... for that alone they deserve major kudos!
 
It took them this long to fix the path finding? I pretty much assumed that was in version 1 of the first games release, as it was a big problem and should have been simple as beans to fix. Glad I never picked these up, but looks like they might finally be living up to their "enhanced" title. Maybe worth buying after another year of fixes?
 
It took them this long to fix the path finding? I pretty much assumed that was in version 1 of the first games release, as it was a big problem and should have been simple as beans to fix. Glad I never picked these up, but looks like they might finally be living up to their "enhanced" title. Maybe worth buying after another year of fixes?

All Infinity Engine games have had issues with path finding. Honestly though, you adapt to the poor path finding in about 20 minutes of play.
 
All Infinity Engine games have had issues with path finding. Honestly though, you adapt to the poor path finding in about 20 minutes of play.
I played through every IE game within the last few years except for IWDII, which I just haven't gotten to yet, and I never got used to the path finding. It was hugely frustrating, and easily the first thing I would want fixed in a re-release. Don't get me wrong, I'm glad they finally fixed it, I just find their priorities and execution a bit daft. They spent months fixing bugs they created, and it seems like the features the games needed most weren't implemented until the BG:II release, or in this patch.

Also, are these fixes being ported to the BG:1 release?
 
I played through every IE game within the last few years except for IWDII, which I just haven't gotten to yet, and I never got used to the path finding. It was hugely frustrating

*snip*

Its easy to adapt, don't tell your characters to move across the entire map. Small steps. Still glad to see it fixed, but it probably won't affect my playstyle very much.


Also, are these fixes being ported to the BG:1 release?

I do not know.
 
I think they did a 1.3 patch for BG:EE already. I didn't check if that included improved path finding but you would think so.
 
Awesome and looks like they patched on the multiplayer bugs!
BGEE and BG2EE are so awesome it hurts!
 
I think they did a 1.3 patch for BG:EE already. I didn't check if that included improved path finding but you would think so.
I found that last night, but it's just a coincidence that they share the same version number, as it's an entirely unrelated update. From reading the forum, it appears that Baldur's Gate II is the only enhanced edition with fixed path finding, not even the newly released Icewind Dale has it.
 
I didn't buy this in gog.com's $12.49 sale because of the reviews. Looks like this patch might address a lot of the problems, oh well.
 
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