Here it comes - D9E

JAG87

Diamond Member
Jan 3, 2006
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http://www.dailytech.com/article.aspx?newsid=9506

Why am I not surprised. Here are my speculations, speculate away people!

- 65nm
- 128 shaders (maybe more, but I doubt it)
- 24 ROPs
- 56/56 texture address/filters
- 1024 MB GDDR4
- 512 bit bus
- 700-800 mhz core
- 1800-2000 mhz shader
- 2200-2400 mhz memory
 

AzN

Banned
Nov 26, 2001
4,112
2
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I can just imagine how big the die and power hungry it will be with those speculated specs. Not to mention if it will run with 65nm part. You probably need a water cooler for that.

 

JAG87

Diamond Member
Jan 3, 2006
3,921
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Originally posted by: Azn
I can just imagine how big the die and power hungry it will be with those speculated specs. Not to mention if it will run with 65nm part. You probably need a water cooler for that.

I doubt it will run much hotter than the GT, and with a dual slot cooler it should run just dandy.

 
Oct 4, 2004
10,515
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You forgot the most important bits of speculative detail; something that can make the Internet go crazy with 3dlust.
-Price: $350-$399
-ETA: Christmas '07
;)
 

JAG87

Diamond Member
Jan 3, 2006
3,921
3
76
Originally posted by: theprodigalrebel
You forgot the most important bits of speculative detail; something that can make the Internet go crazy with 3dlust.
-Price: $350-$399
-ETA: Christmas '07
;)


thats not realistic speculation, thats called hope.

*lights a candle*
 

thejez

Member
Mar 16, 2000
110
0
0
Originally posted by: JAG87
Originally posted by: Azn
I can just imagine how big the die and power hungry it will be with those speculated specs. Not to mention if it will run with 65nm part. You probably need a water cooler for that.

I doubt it will run much hotter than the GT, and with a dual slot cooler it should run just dandy.

i agree with Jag.. shouldnt be any hotter than the GT... but i dont know much about GDDR4 though and if it runs hotter or cooler or what.. but the dual slot cooler will help compensate im sure!

good times indeed!
 

40sTheme

Golden Member
Sep 24, 2006
1,607
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Originally posted by: Azn
I can just imagine how big the die and power hungry it will be with those speculated specs. Not to mention if it will run with 65nm part. You probably need a water cooler for that.

Um, dies are smaller, less power hungry, and run cooler when they are smaller. So 65nm is helping, not hurting...
 

bryanW1995

Lifer
May 22, 2007
11,144
32
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65 nm
152 shaders
32 ROPs
64/64 texture address/filters
1024 mb gddr4
512 bus
core/shader/memory all look about right

why the extra shaders/rop's/etc? they will need them to stay ahead of amd. if r680 and/or r700 aren't competitive then we're not going to see much better performance than 8800gts ssc for a LONG time.
 

bryanW1995

Lifer
May 22, 2007
11,144
32
91
Originally posted by: theprodigalrebel
You forgot the most important bits of speculative detail; something that can make the Internet go crazy with 3dlust.
-Price: $350-$399
-ETA: Christmas '07
;)
they would have leaked specs out by now if they had something that strong on the horizon. the only thing on the immediate horizon is the new and improved gts that should go head to head with gtx.

 

AzN

Banned
Nov 26, 2001
4,112
2
0
Originally posted by: JAG87
Originally posted by: Azn
I can just imagine how big the die and power hungry it will be with those speculated specs. Not to mention if it will run with 65nm part. You probably need a water cooler for that.

I doubt it will run much hotter than the GT, and with a dual slot cooler it should run just dandy.

Adding 8 more rops is like adding 50% die on to that GT. Not to mention what 512bit memory controller adds to the die.

GT has more transistors than GTS and just as hot. Dual cooler. I don't know not especially with 24rops on the same 65nm process and a 512bit memory controller.

Just look at AMD 2900xt. When AMD got rid of the 512 bit memory controller x3x00 series became way more power efficient.

Who knows it might work and it might not but those specs would finally be able to run Crysis at very high within reasonable frame rates.
 

AzN

Banned
Nov 26, 2001
4,112
2
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Originally posted by: 40sTheme
Originally posted by: Azn
I can just imagine how big the die and power hungry it will be with those speculated specs. Not to mention if it will run with 65nm part. You probably need a water cooler for that.

Um, dies are smaller, less power hungry, and run cooler when they are smaller. So 65nm is helping, not hurting...

Yeah what I meant was transistors.
 

JAG87

Diamond Member
Jan 3, 2006
3,921
3
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It wont run hotter than the G80 GTX, I guarantee you. Even if it uses the exact same heatsink.

And Bryan, 152 shaders? odd number ftw? I can see 160 maybe... but not 152. But I seriously doubt it will happen, that would make for one huge complicated die.

I think nvidia is going to shoot for the high clocks this time, just like they do with every die shrink, and leave the architecture basically untouched. But that 512 bit bus and the gig of memory will set this card far far ahead of what is available now.
 

Munky

Diamond Member
Feb 5, 2005
9,372
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That article leads me to believe that the 9th generation products are actually refresh parts of the 8th generation and not a whole new architecture, similar to the 6 -> 7-series transition. At any rate, I don't like the news of mainstream parts getting released first, it makes me think the 8800gtx refresh might be as far off as late spring or early summer 2008. But as long as we're speculating, I believe the new high end card will be close to the following specs:

160-192 shaders
24 ROP's
384-512 bit memory bus
768MB - 1GB memory (either ddr3 or ddr4)
700-800 mhz core
1800-2000 mhz shaders
1000-1200 memory (I don't double my numbers)
 

Cookie Monster

Diamond Member
May 7, 2005
5,161
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DX10.1, PCI-e 2.0 etc etc.

65nm process since nVIDIA doesn't risk releasing their flagships on new process e.g 55nm. (last time they did this.. kind of turned out really bad and i mean really bad)
512bit memory interface from DT
192 SPs, unless they decided to change the shader core itself (or simple changes like dual MADD)

Either then that, its just too hard to say what this GPU will have. Its too early i suppose, but sounds interesting.

 

fleshconsumed

Diamond Member
Feb 21, 2002
6,486
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Instead of specs, I'm more interested in release date and price. Any speculations on that?
 

chizow

Diamond Member
Jun 26, 2001
9,537
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This is kind of bad news imo.....

I'm not expecting anything more out of 65nm G9X than what's already on the die. As of now, it looks like nothing but an optical shrink with a few enhancements (1:1 TMUs) and possibly even a few cuts (depends if more ROPs pop up on the D9P parts or not).

From that DT article, I think D9P (D8P is the GT) is going to be the new GTS with the extra cluster enabled bringing it to 8/8 clusters and 128SP. The big question is whether or not there's more ROPs on there to bring it closer to the 20/24 found on G80.

That doesn't leave any room for any more "ungimping" for NV to make a new high-end part and this late in the game, I don't think they're going to roll out a new 65nm core for their high-end part for this generation. Maybe in 8-9 months.

Which leaves the option that's been speculated about recently, but most didn't want to hear....a GX2 type card. I'm hoping its 2 x 128SP G92 (D9P) on the same package, or even the same die with some type of internal bridge/link (like C2D) that isn't reliant on software like SLI.

That would give you a best case theoretical performance of:

256 SPs
32-48 ROPs (depends what's under the hood of G92, worst case GT specs, best case GTX specs)
128/128 Texture Mapping/Address Units
512-bit memory bus
1GB memory (probably shared? :()
600-700 MHz Core clock
1800-2000 MHz Shader clock
2200-2400 MHz Memory clock

Of course any SLI/GX2 solution won't run at 100% efficiency, with real world performance sitting somewhere between 8800GT SLI and 2x8800GT performance, which would provide enough of an increase over the 8800GTX to take over the new high-end spot.

Going back to the tick-tock model NV stole from Intel....that'd probably mean a new 65nm transistor monster around this time in '08 with more muscle under the hood than G80/G92.
 

HopJokey

Platinum Member
May 6, 2005
2,110
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Originally posted by: chizow
This is kind of bad news imo.....

I'm not expecting anything more out of 65nm G9X than what's already on the die. As of now, it looks like nothing but an optical shrink with a few enhancements (1:1 TMUs) and possibly even a few cuts (depends if more ROPs pop up on the D9P parts or not).

From that DT article, I think D9P (D8P is the GT) is going to be the new GTS with the extra cluster enabled bringing it to 8/8 clusters and 128SP. The big question is whether or not there's more ROPs on there to bring it closer to the 20/24 found on G80.

That doesn't leave any room for any more "ungimping" for NV to make a new high-end part and this late in the game, I don't think they're going to roll out a new 65nm core for their high-end part for this generation. Maybe in 8-9 months.

Which leaves the option that's been speculated about recently, but most didn't want to hear....a GX2 type card. I'm hoping its 2 x 128SP G92 (D9P) on the same package, or even the same die with some type of internal bridge/link (like C2D) that isn't reliant on software like SLI.

That would give you a best case theoretical performance of:

256 SPs
32-48 ROPs (depends what's under the hood of G92, worst case GT specs, best case GTX specs)
128/128 Texture Mapping/Address Units
512-bit memory bus
1GB memory (probably shared? :()
600-700 MHz Core clock
1800-2000 MHz Shader clock
2200-2400 MHz Memory clock

Of course any SLI/GX2 solution won't run at 100% efficiency, with real world performance sitting somewhere between 8800GT SLI and 2x8800GT performance, which would provide enough of an increase over the 8800GTX to take over the new high-end spot.

Going back to the tick-tock model NV stole from Intel....that'd probably mean a new 65nm transistor monster around this time in '08 with more muscle under the hood than G80/G92.

The new GTS is based on the D8P core as is the GT. Look at it this way, both are (are going to be) based on the G92 core which is the D8P core.
 

SniperDaws

Senior member
Aug 14, 2007
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i dont think the new cards will be that much quicker than the current 8800GT, Nvidia are really taking the piss now because ATI cant get their act together, and its a big shame because when ATI eventually think they have a killer card Nvidia will release the big one they are holding back with.

 

bryanW1995

Lifer
May 22, 2007
11,144
32
91
Originally posted by: JAG87
It wont run hotter than the G80 GTX, I guarantee you. Even if it uses the exact same heatsink.

And Bryan, 152 shaders? odd number ftw? I can see 160 maybe... but not 152. But I seriously doubt it will happen, that would make for one huge complicated die.

I think nvidia is going to shoot for the high clocks this time, just like they do with every die shrink, and leave the architecture basically untouched. But that 512 bit bus and the gig of memory will set this card far far ahead of what is available now.
uh, er, yeah, my math was a little off... :eek: I meant 160
 

BFG10K

Lifer
Aug 14, 2000
22,709
3,007
126
I hope it's three things:

(1) Not SLI.
(2) Significantly faster than a 8800 Ultra.
(3) Significantly cooler than a 8800 Ultra.
 

nullpointerus

Golden Member
Apr 17, 2003
1,326
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0
Originally posted by: BFG10K
I hope it's three things:

(1) Not SLI.
(2) Significantly faster than a 8800 Ultra.
(3) Significantly cooler than a 8800 Ultra.

Pick two.

(as the saying goes)
 

CP5670

Diamond Member
Jun 24, 2004
5,697
798
126
I'll take 1 and 2, especially 1. I don't really care how fast it is if it operates on SLI. I'm not about to fall for that again and spend more time trying to get my games to work properly with it than actually playing them. :p
 

JAG87

Diamond Member
Jan 3, 2006
3,921
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I would take 1 and 2 as well. I couldn't care less how hot it runs, if the engineers say its ok, then its ok. Thats what warranty is for.