- Jul 12, 2000
- 12,444
- 2
- 81
I'm using a GeForce2 GTS 64mb with Hercules 12.41 Det3 drivers, coolbits hacked, and when playing Unreal Tourney my framerate holds steady at the refresh rate of the monitor, not exceeding or droping below it. (Sounds just like Vsync to me) and I know the card is capable of much greater speeds as it was achieving before the reinstall, however now I can't figure it out. V-sync is disabled in Open-GL, but I'm running in D3D and this problem is plaguing me, and I can't find where to disable it in D3D. All help owuld be appreciated, thanks!