HELP!!! Unreal Tournament on Radeon LE

cjsh

Senior member
Jan 29, 2001
314
0
0
After about 5 min of playing, UT keeps freezing. I hear sound, but video is frozen. I tryied many options but no help..
If anyone has settings/ideas/whatever help, I appreciate it.
here is my sys info.

I am running UT at 800x600x32, 3d3 mode. I installed the latest patch 436.

Cel566@850
192MB CL3
Radeon LE DDR 32mb - @166, driver 7109, HyperZ enabled
30 GB
Window98SE
DirectX8.0a
ViewSonic 17"

email me at cj2125@hotmail.com or pm..

TIA

-cj
 

cjsh

Senior member
Jan 29, 2001
314
0
0
thanks,

these settings were already in my .ini file.
It didn't completely freeze, I can still hear sound. only video is frozen.
alt+ctrl+del works too.

anyone uses OpenGL and works??
 

BFG10K

Lifer
Aug 14, 2000
22,709
2,997
126
try using metal unsure if it works on a radeon

Metal only works on S3 cards.

Cjsh, try using Direct3D. That's Epic's primary supported API.
Just a FYI, but OpenGL works fine on my GTS.
 

rbV5

Lifer
Dec 10, 2000
12,632
0
0
I use the high rez textures and OpenGl on my Radeon, much nicer than D3D in UT IMHO. BTW you use an OpenGl API(through updated OpenGl renderers) not the Metal API Renderers with non-s3 cards, I believe the D3D S3TC support has been dropped due to horrible performance.
 

LittleChief

Junior Member
Apr 4, 2001
6
0
0
Guys, are you talking bout the OGL drivers that come with UT or do you have to download updated OGL drivers. The OGL drivers on original UT are terrible performance wise for me.

Are these updated OGL drivers better than D3D, and if so where can you get them from.

thanx!
 

HappyGamer2

Banned
Jun 12, 2000
1,441
0
0
http://unreal.epicgames.com/
you change the opengl driver Dll in the game(systems) folder. before you do anything backup the old dll and the unrealtourament.ini file just incase you run into problems.

I have spent alot of time playing around with it on my system lately, it play fairly fast, actually faster than the regular d3d does. it's not perfect thou, I have made plenty of improvements lately in stabilty and smoothness.
 

vss1980

Platinum Member
Feb 29, 2000
2,944
0
76
I think some of you guys are confused as to what Metal is.

It is a custom API just like GLide (3dfx) or PowerSGL (PowerVR) that were only used on a specific platform. In this case Metal is only for S3 cards.

The high-res textures have nothing do to with Metal. They are simply compressed textures. Anyone with a graphics card that supports compressed textures can use them (Rage 128 Pro - only the Pro version, Radeon, Geforce, PowerVR3, etc.).
 

cjsh

Senior member
Jan 29, 2001
314
0
0
I need help..

can anyone post settings of .ini and radeon settings for me?

I am frustrated. D3D and OpenGl froze after 5 min of playing. Overheat is not a problem. I have a fan on Radeon LE and it is cool when I touch it.

I reset the speed of Radeon back to 166 as default, but didn't make any diff.

D3D looks better than OpenGL..

any help would be greatly appreciated. I am beginning to like this game (if it doesn't crash..)

thanks

cj2125@hotmail.com

 

EMAN

Banned
Jan 28, 2000
1,359
0
0
166mhz is not default for the radeon.

If you crash after 5 minutes it's probably a heat issue. Try running your CPU and video card @ default speed or add some fans.
 

cjsh

Senior member
Jan 29, 2001
314
0
0
It isn't heat. I have a fan on the video card and it is cool. I have an extra case fan as well. I have other game (Rune) running fine.
 

HappyGamer2

Banned
Jun 12, 2000
1,441
0
0
heat really doesn't have anything to do with it SOMETIMES, it's a limit of a hardware componet in your system somtimes when it comes to overclocking.
 

cjsh

Senior member
Jan 29, 2001
314
0
0
Does anyone play UT on Radeon LE, Win98SE without any problems?
anyone?? or is it just me..
 

HappyGamer2

Banned
Jun 12, 2000
1,441
0
0
I had a radeon 32 mb DDr retail card, on win98se. UT never crashed on me once.
this was back last December. the game gave me problems with blinking textures in 32 bit D3D, so i played it in 16 bit. It was ugly and slow above 1024x768. but still it never crashed. now that was with the newest drivers at the time, don't know if things changed at all with the newest drivers. If you noticed I went back to my Voodoo5.
 

NWRMidnight

Diamond Member
Jun 18, 2001
3,140
2,722
136
One question, what type of motherboard are you using, and does it support AGP 2.0?

If not, that could very well be your problem. Your AGP port may be AGP 1.0 compliant, and not giving enough power to your video card.

I had this problem on a Abit BM6. It ran the card for about 1 week with no problem, then it started freezing, giving black screens, etc. That is when I found out it wasn't giving it enough juice. Changed it with an Asus CUSL2-C motherboard, and it runs great now..


Daniel


 

cjsh

Senior member
Jan 29, 2001
314
0
0
I have Abit BH6. Is this the cause?? Is there anyway to get around except a new board?? I hate to change the board for a game which I paid $5.00.:(
 

nam ng

Banned
Oct 9, 1999
532
0
0
If you have an older BH6 mobo rev 1.0X, run AGP BIOS setting at 1/1 using 100MHz FSB, also assure vid driver utilizing same AGP1X setting only. I've had my friend systems liked this for the last 1 1/2 yr without any problems. Video Performance ~equal to same CPU @850MHz on an Intel 815EP chipset at AGP2X setting.

NOTE... GTS/GF2 only can not say same for Radeon.